Summon on us, and Special Effects on the character page

Big one this time πŸŽ‰ Every summon banner now has a simulator that plays out the pull the way the game does, sparks, crack, reveal and all, and keeps the best summons of the day for bragging rights. Character art learned a new trick too, and character search picked up two small words you type a lot.

New πŸŽ‰
  • The Summon Simulator πŸ”₯ Every summon banner that consumes Dragon Stones has a rainbow "Summon Simulator" button at the top. Charge the Kamehameha, watch the reveal and the results screen just like in the game, then roll again when the pull was rubbish. It likely was, because the odds are the banner's real rates. Sorry.
  • Every simulated summon gets its own link, so you can share a pull with your friends. A summon you made while not signed in can be claimed once you sign in.
  • Each banner page shows its Best Summons of today and of all time, and the simulator tells you when your pull tops either list. These bests are scored by rarity, featured and exclusive draws.
  • Characters with a Special Effect from Dokkan Frontier can show it on their art. On a character page, pick "Special Effect" from the "Effect" dropdown on the art card: URs get their new animated overlay, LRs get their quote overlay.
  • Typing "eza" or "seza" in the search on the characters page now filters for characters that can be Extreme Z-Awakened or Super Extreme Z-Awakened, the same way type and rarity words already do.

Found a summon that plays out wrong, or a Special Effect that does not show? Reply below or tell us on the Discord server πŸ™

Compare

Character Frame
Androids #17 & #18
Lock

Androids #17 & #18

Stats

HP

24,745

ATK

14,300

DEF

10,628

Super Attacks

Unarmed

Accel Dance

Greatly raises ATK & DEF for 1 turn and causes immense damage to enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 180% Super ATK Lv. 1 – 405% Super ATK Lv. 10

Effect

  • ATK/DEF (self) +50% for 1 turn

Overdrive Power

Unit Super Attack
Massively raises ATK & DEF for 1 turn and causes immense damage to enemy; raises allies' ATK & DEF by 35% for 2 turns (self excluded)

Condition

Activated when there is an ally whose name includes "Goku" (Youth, Captain Ginyu, Jr., etc. excluded) attacking in the same turn

Details

  • Launches from 12 Ki
  • Increases ATK by 180% Super ATK Lv. 1 – 405% Super ATK Lv. 10

Effects

  • ATK/DEF (self) +100% for 1 turn
  • ATK/DEF (team, excl. self) +35% for 2 turns

Passive Skill

Principles of #17 and #18

Activates the Entrance Animation when there is another "Representatives of Universe 7" Category ally on the team upon the character's entry

  • onceRandomly changes Ki Spheres of a certain Type (INT excluded) to Rainbow Ki Spheres for 4 turn(s)

Basic effect(s)

When attacking with 12 or more Ki

  • ATK & DEF 50%up_g
  • Damage reduction rate 35%up_g

7 or more Ki Spheres obtained

  • ATK 50%up_g
  • High chance of performing a critical hit
  • "Tournament Participants" Category allies' Ki +1, ATK 17%up_g and DEF 18%up_g

When there is an ally whose name includes "Goku" (Youth, Captain Ginyu, Jr., etc. excluded) attacking in the same turn

  • Foresees enemy's Super Attack
  • ATK 59%up_g when attacking with 12 or more Ki

Active Skill

Advantage of the Infinite Energy Model

Changes TEQ Ki Spheres to INT Ki Spheres

condition

Can be activated when HP is 78% or less starting from the 5th turn from the start of battle (up to 8 times).
DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle Β© BIRD STUDIO / SHUEISHA, TOEI ANIMATION & Β©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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