Summon on us, and Special Effects on the character page

Big one this time πŸŽ‰ Every summon banner now has a simulator that plays out the pull the way the game does, sparks, crack, reveal and all, and keeps the best summons of the day for bragging rights. Character art learned a new trick too, and character search picked up two small words you type a lot.

New πŸŽ‰
  • The Summon Simulator πŸ”₯ Every summon banner that consumes Dragon Stones has a rainbow "Summon Simulator" button at the top. Charge the Kamehameha, watch the reveal and the results screen just like in the game, then roll again when the pull was rubbish. It likely was, because the odds are the banner's real rates. Sorry.
  • Every simulated summon gets its own link, so you can share a pull with your friends. A summon you made while not signed in can be claimed once you sign in.
  • Each banner page shows its Best Summons of today and of all time, and the simulator tells you when your pull tops either list. These bests are scored by rarity, featured and exclusive draws.
  • Characters with a Special Effect from Dokkan Frontier can show it on their art. On a character page, pick "Special Effect" from the "Effect" dropdown on the art card: URs get their new animated overlay, LRs get their quote overlay.
  • Typing "eza" or "seza" in the search on the characters page now filters for characters that can be Extreme Z-Awakened or Super Extreme Z-Awakened, the same way type and rarity words already do.

Found a summon that plays out wrong, or a Special Effect that does not show? Reply below or tell us on the Discord server πŸ™

Compare

Character Frame
Android #21 (Normal)
Lock

Android #21 (Normal)

Stats

HP

24,218

ATK

18,135

DEF

15,448

Super Attack

Unarmed

Excellent Full Course (Extreme)

Raises ATK for 21 turns, raises DEF for 1 turn and causes immense damage with a high chance of stunning the enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 180% Super ATK Lv. 1 – 530% Super ATK Lv. 15

Effects

  • ATK (self) +30% for 21 turns
  • DEF (self) +30% for 1 turn
  • Stun (enemy) for 2 turns

Passive Skill

#21's Inner Conflicts

Basic effect(s)

  • ATK & DEF 210%up_g
  • All allies' Ki +2
  • Launches 2 additional attacks, each of which has a great chance of becoming a Super Attack
  • Great chance of performing a critical hit
  • Great chance of evading enemy's attack

When there is another "Demonic Power" Category ally attacking in the same turn

  • Damage reduction rate 21%up_g

When attacking

  • ATK & DEF 210%up_g

After receiving or evading an attack

  • Ki +2 and ATK 210%up_g for 4 turns

After performing 3 attacks in battle

  • onceInterrupts the attacked enemy
  • onceDamage reduction rate 21%up_g within the turn

After performing 6 attacks in battle

  • onceInterrupts the attacked enemy
  • onceChance of evading enemy's attack 21%up_g within the turn

Active Skill

Transformation

Transforms

condition

Can be activated when facing only 1 enemy starting from the 5th turn from the start of battle (once only).
DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle Β© BIRD STUDIO / SHUEISHA, TOEI ANIMATION & Β©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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