Linking Partners & Dokkan Frontier Features

The last couple of days were a busy few! I got to implementing 2 new features for the site: character linking partners and Dokkan Frontier information.

I could explain in full depth what they are and how they work, but checking them out for yourself will probably do a lot better job at that!

Let me know any feedback you have in the comments below. 👇

Compare

Character Frame
Android #16
Lock

Android #16

Stats

HP

17,820

ATK

16,156

DEF

11,970

Super Attacks

Unarmed

Rocket Punch

Greatly raises ATK & DEF for 4 turns and causes immense damage to enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 180% Super ATK Lv. 1 – 405% Super ATK Lv. 10

Effect

  • ATK/DEF (self) +50% for 4 turns
Unarmed

Triple Annihilation

Unit Super Attack
Greatly raises ATK & DEF for 4 turns and causes immense damage to enemy; raises allies' DEF by 50% for 2 turns (self excluded)

Condition

Activated when there is an ally whose name includes "Android #17" or "Android #18" attacking in the same turn

Details

  • Launches from 12 Ki
  • Increases ATK by 180% Super ATK Lv. 1 – 405% Super ATK Lv. 10

Effects

  • ATK/DEF (self) +50% for 4 turns
  • DEF (team, excl. self) +50% for 2 turns

Passive Skill

Android's Unique Power

Activates the Entrance Animation when there is another "Androids" Category ally on the team

  • onceforeverGuards all attacks
  • onceforeverAll allies' DEF 16%up_g

Basic effect(s)

When attacking

  • ATK 260%up_g

When receiving an attack

  • DEF 160%up_g

As the 1st attacker in a turn

  • Damage reduction rate 60%up_g
  • Launches an additional attack that has a great chance of becoming a Super Attack
  • All allies' DEF 30%up_g, plus an additional ATK 30%up_g for characters who also belong to the "Androids" or "Uncontrollable Power" Category, within the turn after receiving an attack

As the 2nd or 3rd attacker in a turn

  • DEF 160%up_g and launches an additional Super Attack when attacking

As the 3rd attacker in a turn

  • ATK 160%up_g and performs a critical hit when attacking

When there is an enemy whose name includes "Goku" (Youth, Captain Ginyu, Jr., etc. excluded) or "Cell" (characters such as Cell Jr. excluded), or starting from the 5th turn from the start of battle

  • ATK 160%up_g
  • onceATK 160%up_g when attacking as the 3rd attacker in a turn

Active Skill

Hell Flash

Massively raises ATK temporarily, causes ultimate damage to enemy and disables enemy's action once within the turn

condition

Can be activated when there is an enemy whose name includes "Goku" (Youth, Captain Ginyu, Jr., etc. excluded) or "Cell" (characters such as Cell Jr. excluded), or starting from the 5th turn from the start of battle (once only).

Details

  • Increases ATK by 650%
DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

This website serves solely for informational purposes. The author is not affiliated with any of the aforementioned parties.

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