A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded 😅), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New 🎉
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚡
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚡
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed 🐛
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? 👀 Reply to this article or come say hello on the Discord server.

Intensifying Fights!

Banner for Intensifying Fights!


An event that brings a
new combat experience where
the enemy differs depending on
your actions in battle is here!


A new stage is available starting from !

Dragon Stones are available as mission rewards!
Plus, Titles can be obtained by completing the
missions of the stages!

= Event Details =

No STA is required to attempt this event!

Depending on your actions in battle, the enemy
you face will differ! The difficulty will also change
based on the enemy you face!

Plus, there is an effective Category for each stage!
Characters who belong to the effective Category
can increase the damage dealt and reduce the
damage received!

Please note this event has the following restrictions!
- Continues are not allowed.
- Support Items are not allowed.
- Support Memories are not allowed.

Build different teams and attempt the stages!

= Boss Type Information =

Stage 1:
- Effective Category: Connected Hope
- Factor that decides which opponent(s) you will face:
Number of INT Ki Spheres obtained in Phase 2

Stage 2:
- Effective Category: Target: Goku
- Factor that decides which opponent(s) you will face:
Number of Super Attacks performed
in Phase 1 and Phase 2 respectively


Stage 3:
- Effective Category: Special Pose
- Factor that decides which opponent(s) you will face:
Number of Rainbow Ki Spheres obtained in Phase 2

Stage 4:
- Effective Category: Super Bosses
- Factor that decides which opponent(s) you will face:
Number of Super Attacks performed within
the first 6 charges in Phase 2


Stage 5:
- Effective Category: Power Absorption
- Factor that decides which opponent(s) you will face:
Whether the enemy is defeated within
the first 9 charges in Phase 2


Stage 6:
- Effective Category: Youth
- Factor that decides which opponent(s) you will face:
Number of Rainbow Ki Spheres obtained in Phase 2

Stage 7:
- Effective Category: Otherworld Warriors
- Factor that decides which opponent(s) you will face:
Whether the enemy is defeated within
the first 3 charges in Phase 2


Stage 8:
- Effective Category: Representatives of Universe 7
- Factor that decides which opponent(s) you will face:
Number of Super Attacks performed in Phase 2

Stage 9:
- Effective Category: Movie Bosses
- Factor that decides which opponent(s) you will face:
Whether you have defeated the enemy by dealing damage
that exceeds a certain value within 6 charges in Phase 1


Stage 10:
- Effective Category: Corroded Body and Mind
- Factor that decides which opponent(s) you will face:
Whether you have cleared Phase 1 within 6 charges

Stage 11:
- Effective Category: Demonic Power
- Factor that decides which opponent(s) you will face:
Whether you have defeated the enemy by performing
multiple attacks that deal damage exceeding a certain
value in Phase 2


= Mission Rewards =

Titles and Dragon Stones can be obtained as mission rewards!

* Please go to "Event Missions" for more information.

= Other Rewards =

One Dragon Stone will be rewarded for clearing
each stage from Stage 1 to Stage 11 on SUPER 3.
(11 Dragon Stones are available in total.)

* Obtaining Dragon Stones as a clear reward
can only be done once.

= Event Period =

Permanently available.

* Please note that the event content and dates are
subject to change without prior warning.

We hope you continue to enjoy playing
Dragon Ball Z Dokkan Battle!

EventEventNov 18, 2025, 5:00 AM GMT+0

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DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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