A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded 😅), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New 🎉
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚡
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚡
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed 🐛
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? 👀 Reply to this article or come say hello on the Discord server.

Dokkan Ultimate Players' Choice Battle!

Banner for Dokkan Ultimate 
Players' Choice Battle!


= Event Period =

Thu. 3/5 08:00 - Wed. 3/18 07:59 UTC

The Challenge Event
"Dokkan Ultimate
Players' Choice Battle " is on!


This event is designed based on the results of the
player survey conducted on the official X account!

= Event Details =

The event content was decided by everyone's votes!

- Player survey result
- Stage 1 "International Version"
- Event type: Long battles (5 phases)
- Enemy attack mechanic: Multiple Super Attacks
- Mission:
Clear the event with 6 characters of the specified Category

- Stage 2 "Japanese Version"
- Event type: Super-long battles (7 phases)
- Enemy attack mechanic: Multiple Super Attacks
- Mission:
Clear the event with 6 characters of the specified Category

The formidable foes in the phases will activate various skills
and stand in your way with their overwhelming power!

No STA is required to attempt this event and
you can bring 2 types of Support Items with you!

Form teams you can take pride in and engage in
fierce battles where Continues are not allowed!

* For more information on the restrictions and
the enemies of this event, please tap the
"Stage Details" button located on the screen
before you attempt the stage.

= Mission Rewards =

Dragon Stones can be obtained as mission rewards!

* Please navigate to "Event Missions" for more details.

* Please note that the event content and dates are
subject to change without prior warning.

We hope you continue to enjoy playing
Dragon Ball Z Dokkan Battle!

EventEventMar 5, 2026, 8:00 AM GMT+0

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DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

This website serves solely for informational purposes. The author is not affiliated with any of the aforementioned parties.

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