A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded 😅), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New 🎉
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚡
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚡
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed 🐛
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? 👀 Reply to this article or come say hello on the Discord server.

Dragon Ball GT Edition

Dragon Ball GT Edition

SUPER 3

Stamina

0

Rank Exp.

0

Zeni

0

Link Lv. Up Rate

0

Enemies

General Rilldo

Tile 3 Battle 1
Character Frame
General Rilldo

Stats

HP

70,000,000

ATK

800,000

DEF

80,000
Unarmed

Shooting Knuckle

Causes immense damage to enemy and lowers ATK for 1 turn

Damage

2,240,000

Skills

  • Nullifies Super Attack sealing effect
  • Reduces damage received (53%)

Hyper Meta-Rilldo

Tile 3 Battle 2
Character Frame
Hyper Meta-Rilldo

Stats

HP

80,000,000

ATK

1,000,000

DEF

80,000
Unarmed

Hyper Meta-Rilldo Punch

Causes immense damage to enemy

Damage

2,800,000

Skills

  • Grants immunity to being stunned
  • Reduces damage received (57%)
  • Enemies' ATK -3% with each attack received (no more than -30%)
  • Enemies' DEF -3% with each attack received (no more than -30%)

Meta-Rilldo

Tile 3 Battle 3
Character Frame
Meta-Rilldo

Stats

HP

90,000,000

ATK

1,200,000

DEF

80,000
Physical

Deadly Metal Needles

Causes immense damage and stuns the enemy for 1 turn

Damage

3,360,000

Skills

  • Nullifies Super Attack sealing effect
  • Grants immunity to being stunned
  • Reduces damage received (59%)
  • ATK +20% with each attack received (up to 100%)
  • Damage reduction rate +10% with each turn passed (up to 30%)

Super Baby 2 (Giant Ape)

Tile 7 Battle 1
Character Frame
Super Baby 2 (Giant Ape)

Stats

HP

100,000,000

ATK

1,000,000

DEF

80,000
Ki Blast

Reverse Shot

Causes immense damage to enemy and lowers DEF for 1 turn

Damage

2,800,000

Skills

  • Nullifies Super Attack sealing effect
  • Reduces damage received (57%)
  • Enemies' ATK -5% with each turn passed (no more than -50%)
  • Enemies' DEF -5% with each turn passed (no more than -30%)
  • ATK +30% when a "Pure Saiyans" Category character is present

Super Baby 2 (Giant Ape)

Tile 7 Battle 2
Character Frame
Super Baby 2 (Giant Ape)

Stats

HP

140,000,000

ATK

1,000,000

DEF

95,000
Ki Blast

Revenge Death Ball Final

Greatly raises ATK for 1 turn and causes colossal damage to enemy

Damage

3,500,000

Skills

  • Nullifies Super Attack sealing effect
  • Grants immunity to being stunned
  • Reduces damage received (61%)
  • ATK +50% on the 3rd turn from the character's entry turn
  • DEF -5% with each attack received (no more than -50%)
  • ATK -5% with each attack received (no more than -50%)

Android #17 & Hell Fighter #17

Tile 11 Battle 1
Character Frame
Android #17 & Hell Fighter #17

Stats

HP

100,000,000

ATK

1,000,000

DEF

75,000
Unarmed

Hellish Combo

Raises ATK for 1 turn and causes immense damage to enemy

Damage

3,100,000

Skills

  • Nullifies Super Attack sealing effect
  • Reduces damage received (56%)
  • Damage reduction rate +7% with each Ki Blast Super Attack received (up to 21%)
  • DEF +17% with each attack received (up to 170%)

Super #17

Tile 11 Battle 2
Character Frame
Super #17

Stats

HP

120,000,000

ATK

1,200,000

DEF

80,000
Unarmed

Hell's Execution

Causes immense damage to enemy and greatly lowers DEF for 1 turn

Damage

3,360,000

Skills

  • Nullifies Super Attack sealing effect
  • Grants immunity to being stunned
  • Reduces damage received (62%)
  • ATK +7% with each turn passed (up to 35%)
  • Damage reduction rate raised before receiving 7 attacks
  • Deactivate "Damage Reduction Rate Boost"

Syn Shenron

Tile 15 Battle 1
Character Frame
Syn Shenron

Stats

HP

120,000,000

ATK

1,000,000

DEF

80,000

Dark Destructive Blast

Causes immense damage to enemy

Damage

2,800,000

Skills

  • Grants immunity to being stunned
  • Reduces damage received (58%)
  • Randomly changes all Ki Spheres
  • Enemies' ATK -7% with each turn passed (no more than -35%)
  • Enemies' DEF -7% with each turn passed (no more than -35%)

Omega Shenron

Tile 15 Battle 2
Character Frame
Omega Shenron

Stats

HP

120,000,000

ATK

1,200,000

DEF

80,000

Dragon Thunder

Causes supreme damage with a high chance of stunning the enemy for 1 turn

Damage

3,000,000

Purgatory Dragon-Slaying Waltz

Causes supreme damage to enemy and seals Super Attack for 1 turn

Damage

3,000,000

Skills

  • Nullifies Super Attack sealing effect
  • Grants immunity to being stunned
  • Reduces damage received (63%)
  • Enemies' Ki -3 (will not become lower than 0)
  • Damage reduction rate raised when HP is 77% or more

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DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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