A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded 😅), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New 🎉
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚡
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚡
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed 🐛
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? 👀 Reply to this article or come say hello on the Discord server.

Dragon Ball GT: Ultimate DB Saga

Dragon Ball GT: Ultimate DB Saga

SUPER

Stamina

0

Rank Exp.

0

Zeni

0

Link Lv. Up Rate

0

Enemies

Ledgic

Tile 4 Battle 1
Character Frame
Ledgic

Stats

HP

6,400,000

ATK

81,000

DEF

33,000
Physical

Bouncing Spear

Causes supreme damage to enemy

Damage

202,500

Skills

  • Reduces damage received (54%)
  • Grants immunity to being stunned

Zoonama

Tile 4 Battle 2
Character Frame
Zoonama
Lock

Stats

HP

6,900,000

ATK

120,000

DEF

22,000

Skills

  • Reduces damage received (50%)
  • Grants immunity to being stunned
  • Locks character switching

Bon Para

Tile 4 Battle 3
Character Frame
Bon Para
Lock

Stats

HP

1,000,000

ATK

127,500

DEF

21,000

Skills

  • Reduces damage received (50%)
  • Grants immunity to being stunned
  • Seals all enemies' Super Attacks
  • Disables ATK Reduction

Mutchy

Tile 4 Battle 4
Character Frame
Mutchy

Stats

HP

8,300,000

ATK

100,000

DEF

39,000

Plasma Whip

Causes supreme damage to enemy and lowers DEF

Damage

250,000

Skills

  • Reduces damage received (58%)
  • Grants immunity to being stunned
  • Disables ATK Reduction
  • Nullifies Super Attack sealing effect

Luud

Tile 4 Battle 5
Character Frame
Luud

Stats

HP

8,900,000

ATK

107,000

DEF

43,000
Ki Blast

Crimson Scream

Causes immense damage with a medium chance of stunning the enemy

Damage

299,600

Skills

  • Reduces damage received (60%)
  • Grants immunity to being stunned
  • Disables ATK Reduction
  • Nullifies Super Attack sealing effect
  • Disables DEF Reduction

Super Sigma

Tile 4 Battle 6
Character Frame
Super Sigma

Stats

HP

9,050,000

ATK

112,000

DEF

42,000
Unarmed

Sigma Wire Punch

Causes supreme damage to enemy

Damage

280,000

Skills

  • Reduces damage received (62%)
  • Grants immunity to being stunned
  • Disables ATK Reduction
  • Nullifies Super Attack sealing effect
  • Disables DEF Reduction

Hyper Meta-Rilldo

Tile 4 Battle 7
Character Frame
Hyper Meta-Rilldo

Stats

HP

10,200,000

ATK

118,000

DEF

50,000
Unarmed

Hyper Meta-Rilldo Punch

Causes immense damage to enemy

Damage

330,400

Skills

  • Reduces damage received (65%)
  • Grants immunity to being stunned
  • Disables ATK Reduction
  • Nullifies Super Attack sealing effect
  • Disables DEF Reduction

Meta-Rilldo

Tile 4 Battle 8
Character Frame
Meta-Rilldo

Stats

HP

12,200,000

ATK

126,500

DEF

64,500
Physical

Deadly Metal Needles

Causes immense damage to enemy and greatly lowers ATK

Damage

354,200

Skills

  • Reduces damage received (70%)
  • Grants immunity to being stunned
  • Disables ATK Reduction
  • Nullifies Super Attack sealing effect
  • Disables DEF Reduction
  • May evade enemies' attacks (including Super Attacks) (5%)
  • Locks character switching

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DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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