Long Overdue Changelog--v1.12.2 Update

I got so caught up in building and fixing things the past 1.5 month that I completely "forgot" (read: prioritised differently) to post updates about them! So, albeit a bit belated, here they are:

  • Added required Awakening Medals to character awakening paths, which link through to information pages about the Awakening Medals themselves,
  • Added Territory Skill information for stage enemies that possess one,
  • Added (animated) card art to character pages,
  • Added applicable support memories to character pages, categories and the team builder,
  • Added acquirement information to character pages, showing which stages drop the character, or which Treasure Items are required to buy them at Baba's Shop,
  • Phased out the long-dysfunctional Japanese version of the site (we're synced now anyway, right!?),
  • Added summon rates to summon banner pages.

Enjoy the updates and, as always, Discord, Patreon, X, etc. You know the drill.

ChangelogCapnMZ08/29/2024
Trunks (Kid) & Goten (Kid) & Marron
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F2P Super Attack Fodder

Trunks (Kid) & Goten (Kid) & MarronLock

Skill Voting

Which Hidden Potential Skill do you prioritize for this character?
Combo Attack0%
Critical Hit0%
Evasion0%
Total votes: 0

Leader Skill

"Bond of Friendship" Category Ki +3 and HP, ATK & DEF +77%; or PHY Type Ki +3 and HP, ATK & DEF +50%

Super Attack

Ranger's Little Helpers (Extreme)
Unarmed
Unarmed

Greatly raises ATK & DEF for 1 turn, causes supreme damage to enemy and raises allies' ATK by 30% for 1 turn (self excluded)
Details
  • Launches from 12 ki
  • Increases ATK by 150%
    Super ATK Lv. 1
    430%
    Super ATK Lv. 15
  • From Super ATK Lv. 0
    Super Attack Transformation
    50% chance of Super Attack transforming for even more power! Launches Super Attack when Ki is 9 or more if Super Attack level reaches 10!
  • From Super ATK Lv. 10
    Required Ki -3 for launching Super ATK
    Launches Super Attack when Ki is 9 or more!
Effects
  • ATK & DEF (self) +50/50% for 1 turn
  • ATK (team (excl. self)) +30% for 1 turn

Passive Skill

Android #17's Trust

  • ATK & DEF +170%
  • ATK & DEF -5% with each turn passed (no more than -20%)
  • High chance of evading enemy's attack (including Super Attack) starting from the 5th turn from the character's entry turn
  • Plus an additional ATK & DEF +50% when Ki is 9 or more
  • Launches an additional Super Attack when there is another "Youth" Category ally attacking in the same turn

Link Partners

Applicable Support Memories

First Friend Ever
First Friend Ever
"Youth" or "Androids" Category allies' ATK, DEF & chance of performing a critical hit +8% for 2 turns from the start of battle (once only)
Bonds Forged in the Past
Bonds Forged in the Past
"Vegeta's Family" or "Bond of Parent and Child" Category allies' Ki +1 and ATK & DEF +20% for 3 turns from the start of battle (once only)
Pan's First Kiss
Pan's First Kiss
"Bond of Friendship" Category allies' ATK & DEF +10% for 2 turns from the start of battle (once only)
Master and Disciple's Goal
Master and Disciple's Goal
"Bond of Master and Disciple" or "Joined Forces" Category allies' Ki +1 and ATK & DEF +20% for 3 turns from the start of battle (once only)
Zen-Ohs' Welcome Words
Zen-Ohs' Welcome Words
"Universe Survival Saga" Category allies' ATK & DEF +10% in battle
Goku and Chi-Chi's Interview
Goku and Chi-Chi's Interview
"Bond of Parent and Child" Category allies' ATK & DEF +10% in battle and for 7 turns from the start of battle, Ki +1 for allies whose names include "Gohan" (Grandpa, Possessed, etc. excluded) (once only)
Super Hero Fading Away
Super Hero Fading Away
"Super Heroes" Category allies' ATK & DEF +10% in battle and if there is an ally whose name includes "Gamma" on the team, all allies' Ki +2 for 7 turns from the start of battle (once only)

Example Team Formation

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