Long Overdue Changelog--v1.12.2 Update

I got so caught up in building and fixing things the past 1.5 month that I completely "forgot" (read: prioritised differently) to post updates about them! So, albeit a bit belated, here they are:

  • Added required Awakening Medals to character awakening paths, which link through to information pages about the Awakening Medals themselves,
  • Added Territory Skill information for stage enemies that possess one,
  • Added (animated) card art to character pages,
  • Added applicable support memories to character pages, categories and the team builder,
  • Added acquirement information to character pages, showing which stages drop the character, or which Treasure Items are required to buy them at Baba's Shop,
  • Phased out the long-dysfunctional Japanese version of the site (we're synced now anyway, right!?),
  • Added summon rates to summon banner pages.

Enjoy the updates and, as always, Discord, Patreon, X, etc. You know the drill.

ChangelogCapnMZ08/29/2024
Goku & Piccolo/Piccolo
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Skill Voting

Which Hidden Potential Skill do you prioritize for this character?
Combo Attack0%
Critical Hit0%
Evasion0%
Total votes: 0

Leader Skill

"Saiyan Saga" or "Battle of Wits" Category Ki +4 and HP, ATK & DEF +150%
Show Teammates

Super Attacks

Dragon Tiger Whirlwind Dance
Unarmed
Unarmed

Raises ATK and causes colossal damage to enemy
Details
  • Launches from 12 ki
  • Increases ATK by 170%
    Super ATK Lv. 1
    265%
    Super ATK Lv. 20
  • From Super ATK Lv. 20
    Super Attack +30%
    Super Attack power will be increased even more!
Effect
  • ATK (self) +30% for 99 turns

Dragon Tiger Gale Dance
Ultra Super Attack
Unarmed
Unarmed

Greatly raises DEF for 1 turn and causes mega-colossal damage to enemy
Details
  • Launches from 18 ki
  • Increases ATK by 250%
    Super ATK Lv. 1
    440%
    Super ATK Lv. 20
  • From Super ATK Lv. 20
    Super Attack +30%
    Super Attack power will be increased even more!
Effect
  • DEF (self) +50% for 1 turn

Passive Skill

Preparation for the Big Attack

  • ATK & DEF +100%
  • Plus an additional DEF +200% when HP is 50% or more
  • Ki +5 plus an additional ATK +90% and guards all attacks for 5 turns from the character's entry turn
  • Launches an additional Super Attack within the same turn after receiving an attack as the 1st attacker in a turn
  • Plus an additional ATK +30% when performing an Ultra Super Attack
  • Plus an additional ATK +70% when activating the Active Skill or when Ki is 24

Active Skill

Special Beam Cannon

Greatly raises ATK temporarily and causes ultimate damage to enemy; disables enemy's action once within the turn; Exchanges with Piccolo
condition
Can be activated after the character receives an attack 7 or more times in battle, or when HP is 50% or less starting from the 4th turn from the start of battle (once only)
details
  • Multiplies ATK by 600%

Link Partners

Applicable Support Memories

Farewell, Goku!
Farewell, Goku!
"GT Heroes" Category allies' ATK & DEF +10% in battle and for 7 turns from the start of battle, Ki +1 for allies whose names include "Goku" (Captain Ginyu, Jr., etc. excluded) (once only)
Master and Disciple's Goal
Master and Disciple's Goal
"Bond of Master and Disciple" or "Joined Forces" Category allies' Ki +1 and ATK & DEF +20% for 3 turns from the start of battle (once only)
Kakarot
Kakarot
"Movie Heroes" Category allies' Ki +1 and ATK & DEF +20% in battle and for 7 turns from the start of battle, Ki +2 for allies whose names include "Goku" (Captain Ginyu, Jr., etc. excluded) (once only)

Example Team Formation

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