Hidden Potential Skill Voting Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account. 0%0%100%Odds
Link SkillsLv. 1Lv. 10Fierce BattleATK +20%Golden WarriorAll enemies' DEF -10% and Ki +1KamehamehaATK +10% when performing a Super AttackLegendary PowerATK +15% when performing a Super AttackPrepared for BattleKi +2 and ATK & DEF +5%Saiyan Warrior RaceATK +10%Super SaiyanATK +15%
CategoriesAccelerated BattleBond of FriendshipBond of Parent and ChildEarth-Bred FightersEarth-Protecting HeroesExploding RageFull PowerGoku's FamilyGolden FightersKamehamehaMovie HeroesPowerful ComebackPure SaiyansSuper SaiyansTurtle School
Super AttacksSuper Meteor Smash (Extreme) Greatly raises ATK for 4 turns, causes colossal damage to enemy and greatly lowers DEF Details Launches from 12 Ki Super ATK multiplier of 300% Super ATK Lv. 1 β 420% Super ATK Lv. 25EffectsATK (self) +50% for 4 turnsDEF (enemy) -50% for 3 turns Animation Super Kamehameha (Extreme) Ultra Super Attack Massively raises DEF and causes mega-colossal damage to enemy Details Launches from 18 Ki Super ATK multiplier of 350% Super ATK Lv. 1 β 590% Super ATK Lv. 25EffectDEF (self) +100% for 99 turns Animation
Passive SkillWhen True Anger AwakensBasic effect(s)Ki +7 and ATK & DEF 259%Attacks are effective against all TypesGuards all attacksWhen receiving an attackDEF 200%For every attack receivedKi +2 (up to +6)ATK 59% (up to 159%)When activating the Active Skill or when attacking with 18 or more KiATK 159%Starting from the 5th turn from the character's entry turnDamage reduction rate 59% before attackingWhen HP is 60% or moreATK & DEF 259%Launches an additional Super Attack for 3 turnsSuper Class allies' DEF 59%Damage reduction rate 70% for 3 turnsAfter the character's or an ally's Revival Skill is activatedATK & DEF 259%Launches an additional Super AttackGreat chance of performing a critical hitAfter the character's Revival Skill is activatedDamage reduction rate 40% and Super Class allies' ATK & DEF 59% within the character's next attacking turn
Active SkillSuper Saiyan Rage!!!Greatly raises ATK temporarily and causes ultimate damage to enemy; disables enemy's action once within the turn condition Can be activated when HP is 59% or less starting from the 5th turn from the start of battle, or after the Revival Skill is activated (once only). Details Damage multiplier of 600% Animation