Linking Partners & Dokkan Frontier Features

The last couple of days were a busy few! I got to implementing 2 new features for the site: character linking partners and Dokkan Frontier information.

I could explain in full depth what they are and how they work, but checking them out for yourself will probably do a lot better job at that!

Let me know any feedback you have in the comments below. 👇

Character Frame
Super Saiyan Goku
Lock
Extraordinary Super Warrior

Super Saiyan Goku

Details

HP

22,563

ATK

20,930

DEF

14,231

Max. Level

150

Cost

77

Ki Multipliers

Release Dates

Art

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack0%
Critical Hit0%
Evasion100%
Votes Are SubjectiveTotal Votes: 4

Exclusive Skill Orbs

bronze[Character-Exclusive] EX Skill Orb DEF + Lv. 8Reusable
Lv. 8
silver[Character-Exclusive] EX Skill Orb Critical Hit + Lv. 6, DEF + Lv. 2Reusable
Lv. 6
gold[Character-Exclusive] EX Skill Orb Combo Attack + Lv. 6, DEF + Lv. 2Reusable
Lv. 6

Transformation Path

Awakening Path

Super Attacks

Unarmed

Super Meteor Smash (Extreme)

Greatly raises ATK for 4 turns, causes colossal damage to enemy and greatly lowers DEF

Details

  • Launches from 12 Ki
  • Increases ATK by 200% Super ATK Lv. 1 320% Super ATK Lv. 25

Effects

  • ATK (self) +50% for 4 turns
  • DEF (enemy) -50% for 3 turns

Super Kamehameha (Extreme)

Ultra Super Attack
Massively raises DEF and causes mega-colossal damage to enemy

Details

  • Launches from 18 Ki
  • Increases ATK by 250% Super ATK Lv. 1 490% Super ATK Lv. 25

Effect

  • DEF (self) +100% for 99 turns

Passive Skill

When True Anger Awakens

Basic effect(s)

  • Ki +7 and ATK & DEF 259%up_g
  • Attacks are effective against all Types
  • Guards all attacks

When receiving an attack

  • DEF 200%up_g

For every attack received

  • foreverKi +2 (up to +6)
  • foreverATK 59%up_g (up to 159%)

When activating the Active Skill or when attacking with 18 or more Ki

  • ATK 159%up_g

Starting from the 5th turn from the character's entry turn

  • onceDamage reduction rate 59%up_g before attacking

When HP is 60% or more

  • onceATK & DEF 259%up_g
  • onceLaunches an additional Super Attack for 3 turns
  • onceSuper Class allies' DEF 59%up_g
  • onceDamage reduction rate 70%up_g for 3 turns

After the character's or an ally's Revival Skill is activated

  • foreverATK & DEF 259%up_g
  • foreverLaunches an additional Super Attack
  • foreverGreat chance of performing a critical hit

After the character's Revival Skill is activated

  • Damage reduction rate 40%up_g and Super Class allies' ATK & DEF 59%up_g within the character's next attacking turn

Active Skill

Unarmed

Super Saiyan Rage!!!

Greatly raises ATK temporarily and causes ultimate damage to enemy; disables enemy's action once within the turn

condition

Can be activated when HP is 59% or less starting from the 5th turn from the start of battle, or after the Revival Skill is activated (once only).

Details

  • Increases ATK by 600%

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories

Comments

No comments have been posted yet.
DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

This website serves solely for informational purposes. The author is not affiliated with any of the aforementioned parties.

Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.

Support the cause
Socials
RIPoLegend