Hidden Potential Skill Voting Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account. 80%10%10%Odds
Link SkillsLv. 1Lv. 10Android AssaultKi +2 and DEF +20%Cold JudgmentDEF +25%Fierce BattleATK +20%Hero of JusticeATK +25% and chance of performing a critical hit +5%RR ArmyATK & DEF +10%Shocking SpeedKi +2 and DEF +5%Signature PoseKi +3 and ATK +7%
CategoriesAccelerated BattleAndroidsArtificial Life FormsDefenders of JusticeMission ExecutionMovie HeroesSpecial PoseSuper HeroesWorthy Rivals
Leader Skill"Movie Heroes" or "Artificial Life Forms" Category Ki +3 and HP, ATK & DEF +170%An additional Ki +1 and HP, ATK & DEF +30% for characters who also belong to the "Accelerated Battle" or "Worthy Rivals" Category
Super AttackGamma Blaster (Extreme) Greatly raises ATK & DEF for 1 turn, causes immense damage to enemy and greatly lowers DEF Details Launches from 12 Ki Super ATK multiplier of 280% Super ATK Lv. 1 – 630% Super ATK Lv. 15EffectsATK/DEF (self) +50% for 1 turnDEF (enemy) -50% for 3 turns Animation
Passive SkillMission of a Super HeroActivates the Entrance Animation upon the character's entryATK 150% and guards all attacks for 6 turnsBasic effect(s)ATK & DEF 250%Damage reduction rate 40%Launches an additional Super AttackAll allies' Ki +1 and DEF 40%ATK & DEF 30%, chance of performing a critical hit 20% and chance of evading enemy's attack 10% for allies whose names include "Gamma 2"When attacking with 12 or more KiATK 100%For every attack receivedATK & DEF 100% (up to 200%)Damage reduction rate 10% (up to 20%)After receiving 4 attacks in battleGreat chance of performing a critical hitForesees enemy's Super Attack for 2 turns from the character's next attacking turnWhen receiving an Unarmed Super AttackGreat chance of nullifying it and countering with tremendous powerNullifies it and counters with tremendous power starting from the 5th turn from the character's entry turn Animation