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Character Frame
Super Saiyan 3 Goku & Super Saiyan 2 Vegeta
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Universe's Last Hope

Super Saiyan 3 Goku & Super Saiyan 2 Vegeta

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Details

HP

22,513

ATK

21,040

DEF

13,619

Max. Level

150

Cost

77

Ki Multipliers

Release Date

Treasure Exchanges

Special Dragon Stone
x1
LR Premium Dragon Stone 6
x1 15d 12h 17m

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack89%
Critical Hit0%
Evasion11%
Votes are subjectiveTotal votes: 9

Exclusive Skill Orbs

bronze[Character-Exclusive] EX Skill Orb DEF + Lv. 8Reusable
Lv. 8
silver[Character-Exclusive] EX Skill Orb Combo Attack + Lv. 4, Critical Hit + Lv. 4Reusable
Lv. 4
gold[Character-Exclusive] EX Skill Orb Combo Attack + Lv. 5, Critical Hit + Lv. 5Reusable
Lv. 5
bronze[Character-Exclusive] EX Skill Orb DEF + Lv. 9Reusable
Lv. 9
silver[Character-Exclusive] EX Skill Orb Evasion + Lv. 6, DEF + Lv. 6Reusable
Lv. 6
gold[Character-Exclusive] EX Skill Orb Combo Attack + Lv. 6, Critical Hit + Lv. 6Reusable
Lv. 6

Transformation Path

Awakening Path

Super Attacks

Unarmed

Cooperation Between Rivals

Raises DEF, raises ATK for 1 turn and causes colossal damage to enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 200% Super ATK Lv. 1 295% Super ATK Lv. 20

Effects

  • DEF (self) +30% for 99 turns
  • ATK (self) +30% for 1 turn
Unarmed

Full Power Energy Rush

Ultra Super Attack
Greatly raises DEF, greatly raises ATK for 1 turn and causes mega-colossal damage to enemy

Details

  • Launches from 18 Ki
  • Increases ATK by 250% Super ATK Lv. 1 440% Super ATK Lv. 20

Effects

  • DEF (self) +50% for 99 turns
  • ATK (self) +50% for 1 turn

Passive Skill

Full-Power Final Battle

Basic effect(s)

  • ATK & DEF 200%up_g

When HP is 50% or more

  • ATK & DEF 50%up_g

As the 1st attacker in a turn

  • DEF 100%up_g
  • Receives an additional Ki +1 per Ki Sphere obtained

As the 2nd or 3rd attacker in a turn

  • ATK 100%up_g
  • Receives an additional Ki +2 per Ki Sphere obtained

When attacking with 18 or more Ki

  • Launches an additional attack that has a great chance of becoming a Super Attack

When attacking with 24 Ki

  • Launches an additional Super Attack

For every Super Attack performed

  • foreverKi +1
  • foreverChance of performing a critical hit 10%up_g (up to 50%)

Standby Skill

Enters Standby Mode

Stands by for 5 turns, during which charge count increases by 1 per Ki Sphere obtained by allies.

condition

Can be activated when HP is 50% or less, or starting from the 4th turn from the start of battle if the character performs 4 or more attacks in battle (once only).

Spirit Bomb

Raises ATK by 15% temporarily per charge count and causes ultimate damage to enemy.

condition

Can be activated when charge count is 38 or less (once only).

Super Spirit Bomb

Raises ATK by 20% temporarily per charge count and causes super-ultimate damage to enemy.

condition

Can be activated when charge count is 39 or more (once only).

Link Partners

Training Partners

Example Team Formation

Leader

Slot 2

Slot 3

Slot 4

Slot 5

Slot 6

Friend

Leader Skill

Additional Details

Comments

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