A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded 😅), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New 🎉
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚡
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚡
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed 🐛
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? 👀 Reply to this article or come say hello on the Discord server.

Character Frame
Babidi
Lock
Energy to Fulfill Ambitions

Babidi

Details

HP

22,598

ATK

13,984

DEF

15,021

Max. Level

150

Cost

59

Art

Reward Stages

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack0%
Critical Hit14%
Evasion86%
Votes Are SubjectiveTotal Votes: 7

Transformation Path

Awakening Path

Super Attacks

Pui Pui's Nice Shot (Extreme)

Greatly raises DEF for 1 turn and causes colossal damage to enemy with a high chance of sealing Super Attack

Details

  • Launches from 12 Ki
  • Increases ATK by 200% Super ATK Lv. 1 320% Super ATK Lv. 25

Effects

  • DEF (self) +50% for 1 turn
  • Seal Super Attack (enemy) for 2 turns

Trump Card Dabura Attacks! (Extreme)

Ultra Super Attack
Greatly raises ATK & DEF for 1 turn and causes mega-colossal damage with a high chance of stunning the enemy

Details

  • Launches from 18 Ki
  • Increases ATK by 250% Super ATK Lv. 1 490% Super ATK Lv. 25

Effects

  • ATK/DEF (self) +50% for 1 turn
  • Stun (enemy) for 2 turns

Passive Skill

Babidi's Control

Basic effect(s)

Before attacking

  • Damage reduction rate 40%up_g

When attacking with 12 or more Ki

  • ATK 250%up_g

When receiving an attack with 15 or more Ki

  • DEF 250%up_g

When attacking with 18 or more Ki

  • Launches an additional Super Attack

When there is a Super Class enemy, or when 4 or more "Majin Buu Saga" Category allies are on the team

  • Great chance of evading enemy's attack
  • Damage reduction rate 20%up_g temporarily when receiving a normal attack
  • Chance of evading enemy's attack 10%up_g temporarily when receiving a Super Attack
  • Chance of evading enemy's attack & damage reduction rate 10%up_g within the turn after evading an attack

When there is an Extreme Class enemy, or when 4 or more "Corroded Body and Mind" Category allies are on the team

  • Ki +4
  • Extreme Class allies' chance of performing a critical hit 10%up_g
  • "Majin Buu Saga" or "Corroded Body and Mind" Category allies' chance of performing a critical hit 10%up_g
  • ATK & DEF 100%up_g when attacking with 12 or more Ki
  • All allies' ATK & DEF 15%up_g (self excluded) for 2 turns when attacking with 18 or more Ki

Standby Skill

Enters Standby Mode

Stands by for 5 turns, during which charge count increases by 1 per Ki Sphere obtained by allies.

condition

Can be activated starting from the 4th turn from the start of battle (once only).

Incomplete Domination

Raises ATK by 15% temporarily per charge count and causes ultimate damage to enemy.

condition

Can be activated when charge count is 29 or less (once only).

Majin Buu Resurrected!

Raises ATK by 15% temporarily per charge count and causes super-ultimate damage to enemy.

condition

Can be activated when charge count is 30 or more (once only).

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories

Comments

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DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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