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Character Frame
Fusion Zamasu
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Infinite Sanctuary

Fusion Zamasu

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Details

HP

19,588

ATK

21,270

DEF

15,294

Max. Level

150

Cost

77

Ki Multipliers

Release Date

Treasure Exchanges

Special Dragon Stone
x1

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack50%
Critical Hit10%
Evasion40%
Votes are subjectiveTotal votes: 10

Transformation Path

Awakening Path

Super Attacks

True Test of a God

Greatly raises ATK & DEF for 1 turn, causes colossal damage to enemy and greatly lowers DEF

Details

  • Launches from 12 Ki
  • Increases ATK by 200% Super ATK Lv. 1 295% Super ATK Lv. 20

Effects

  • ATK & DEF (self) +50% for 1 turn
  • DEF (enemy) -50% for 3 turns
Unarmed

Divine Hammer

Ultra Super Attack
Massively raises ATK and raises DEF for 1 turn, causes mega-colossal damage to enemy and greatly lowers ATK

Details

  • Launches from 18 Ki
  • Increases ATK by 250% Super ATK Lv. 1 440% Super ATK Lv. 20

Effects

  • ATK & DEF (self) +100% for 1 turn
  • ATK (enemy) -30% for 3 turns

Passive Skill

Zamasu Shall Rule All

Activates the Entrance Animation when there is another "Realm of Gods" Category ally on the team

  • onceDamage reduction rate 20%up_g for 1 turn
  • onceDamage reduction rate 20%up_g for 4 turn(s)

Basic effect(s)

  • Ki +6 and ATK & DEF 100%up_g
  • High chance of performing a critical hit
  • Damage reduction rate 40%up_g

When there are no "Realm of Gods" Category enemies

  • Ki +3 and ATK & DEF 50%up_g

When receiving an attack

  • DEF 50%up_g
  • DEF 50%up_g when HP is 70% or less

After receiving an attack

  • Launches an additional attack that has a high chance of becoming a Super Attack

For every attack received

  • foreverATK 25%up_g (up to 150%)

Active Skill

Omnipresence

Creates the Domain "Infinite Zamasu", raises Extreme Class allies' Ki by 3 and becomes omnipresent for 5 turns

condition

Can be activated when HP is 70% or less starting from the 5th turn from the character's entry turn, or when there is another "Future Saga" Category ally attacking in the same turn or a "Future Saga" Category enemy starting from the 7th turn from the character's entry turn (once only).

Infinite Zamasu

Increases damage received by Super Class enemies and allies by 30%

Link Partners

Training Partners

Example Team Formation

Leader

Slot 2

Slot 3

Slot 4

Slot 5

Slot 6

Friend

Leader Skill

Additional Details

Comments

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