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Character Frame
Super Saiyan Goku & 
Super Saiyan Vegeta & Super Saiyan Trunks (Teen)
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All-Out Ultimate Battle

Super Saiyan Goku & Super Saiyan Vegeta & Super Saiyan Trunks (Teen)

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Details

HP

24,238

ATK

17,555

DEF

17,313

Max. Level

150

Cost

77

Ki Multipliers

Release Date

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack0%
Critical Hit0%
Evasion100%
Votes are subjectiveTotal votes: 1

Transformation Path

Awakening Path

Super Attacks

Unarmed

Rivalry Between Three Great Super Saiyans

Greatly raises ATK for 3 turns and causes colossal damage to enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 200% Super ATK Lv. 1 295% Super ATK Lv. 20

Effect

  • ATK (self) +50% for 3 turns

Triple Ki Wave

Ultra Super Attack
Greatly raises ATK & DEF for 3 turns and causes mega-colossal damage to enemy

Details

  • Launches from 18 Ki
  • Increases ATK by 250% Super ATK Lv. 1 440% Super ATK Lv. 20

Effect

  • ATK & DEF (self) +50% for 3 turns

Passive Skill

Three Super Saiyans

Activates the Entrance Animation when another 2 or more "Super Saiyans" or "Movie Heroes" Category allies are on the team

  • onceAttacks are effective against all Types for 5 turn(s)
  • onceDamage reduction rate 30%up_g for 5 turn(s)

Basic effect(s)

  • Ki +3 and ATK & DEF 180%up_g
  • Receives an additional Ki +3 per INT Ki Sphere obtained

When attacking

  • ATK & DEF 130%up_g

When there is another "Super Saiyans" or "Movie Heroes" Category ally attacking in the same turn

  • Randomly changes Ki Spheres of a certain Type (INT excluded) to INT Ki Spheres

For every 3 Ki Spheres obtained

  • Launches an additional attack that has a high chance of becoming a Super Attack (up to 3 times within a turn)

Active Skill

Spirit Bomb Super Saiyan

Massively raises ATK temporarily, causes ultimate damage to enemy and, within the turn activated, all attacks become critical hits

condition

Can be activated when all allies attacking in the same turn are "Super Saiyans" Category characters starting from the 3rd turn from the start of battle, or starting from the 6th turn from the start of battle (once only).

Details

  • Increases ATK by 650%

Link Partners

Training Partners

Example Team Formation

Leader

Slot 2

Slot 3

Slot 4

Slot 5

Slot 6

Friend

Leader Skill

Additional Details

Comments

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