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AnnouncementsCapitán02/21/2025
Gamma 1 & Gamma 2/Gamma 1
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Skill Voting

Which Hidden Potential Skill do you prioritize for this character?
Combo Attack33%
Critical Hit0%
Evasion67%
Total votes: 9

Leader Skill

"Super Heroes" Category Ki +3 and HP, ATK & DEF +200%
Show Teammates

Super Attacks

Victory Combo
Unarmed
Unarmed

Raises ATK & DEF for 1 turn and causes colossal damage to enemy
Details
  • Launches from 12 ki
  • Increases ATK by 200%
    Super ATK Lv. 1
    295%
    Super ATK Lv. 20
  • From Super ATK Lv. 20
    Super Attack +30%
    Super Attack power will be increased even more!
Effect
  • ATK & DEF (self) +30/30% for 1 turn

Super Gamma Blast
Ultra Super Attack
Physical
Physical

Greatly raises ATK & DEF for 1 turn and causes mega-colossal damage to enemy
Details
  • Launches from 18 ki
  • Increases ATK by 250%
    Super ATK Lv. 1
    440%
    Super ATK Lv. 20
  • From Super ATK Lv. 20
    Super Attack +30%
    Super Attack power will be increased even more!
Effect
  • ATK & DEF (self) +50/50% for 1 turn

Passive Skill

Super Heroes' Power

Basic effect(s)
  • Ki +3 and ATK & DEF 125%up_g
  • "Super Heroes", "Joined Forces" or "Defenders of Justice" Category allies' Ki +3 and ATK & DEF 50%up_g
When HP is 30% or more
  • Ki +3 and ATK & DEF 125%up_g
For every INT Ki Sphere obtained
  • Chance of performing a critical hit 30%up_g
  • Launches an additional Super Attack (up to 2 times within a turn)
For every AGL or STR Ki Sphere obtained
  • Chance of performing a critical hit 12%up_g
  • Launches an additional attack that has a great chance of becoming a Super Attack (up to 2 times within a turn)
After performing 3 or more attacks in battle
  • foreverATK & DEF 50%up_g
  • foreverDamage reduction rate 30%up_g

Standby Skill

Enters Standby Mode

Stands by for 4 turns, during which charge count increases by 1 per attack performed by allies
condition
Can be activated when HP is 70% or less, or after the character performs 3 or more attacks in battle (once only)

Finish Effect

  • All-Out Full Energy Release Raises ATK by 100% temporarily per charge count, causes super-ultimate damage and stuns the enemy for 1 turn; Exchanges with Gamma 1
    Condition
    Can be activated when charge count is 1 or more (once only)

Link Partners

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Applicable Support Memories

First Friend Ever
First Friend Ever
"Youth" or "Androids" Category allies' ATK, DEF & chance of performing a critical hit +8% for 2 turns from the start of battle (once only)
Secret Feelings
Secret Feelings
"Majin Buu Saga" or "Defenders of Justice" Category allies' Ki +3 and ATK & DEF +20% for 3 turns from the start of battle (once only)
Wavering Thoughts
Wavering Thoughts
"Androids" or "Earthlings" Category allies' ATK & DEF +10% in battle
Master and Disciple's Goal
Master and Disciple's Goal
"Bond of Master and Disciple" or "Joined Forces" Category allies' Ki +1 and ATK & DEF +20% for 3 turns from the start of battle (once only)
Kakarot
Kakarot
"Movie Heroes" Category allies' Ki +1 and ATK & DEF +20% in battle and for 7 turns from the start of battle, Ki +2 for allies whose names include "Goku" (Captain Ginyu, Jr., etc. excluded) (once only)
Super Hero Fading Away
Super Hero Fading Away
"Super Heroes" Category allies' ATK & DEF +10% in battle and if there is an ally whose name includes "Gamma" on the team, all allies' Ki +2 for 7 turns from the start of battle (once only)

Example Team Formation

Creating example team formation...

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