A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded πŸ˜…), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New πŸŽ‰
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚑
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚑
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed πŸ›
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? πŸ‘€ Reply to this article or come say hello on the Discord server.

Character Frame
Bio-Broly
Lock
Terrifying Biotechnology

Bio-Broly

Details

HP

22,725

ATK

19,252

DEF

13,123

Max. Level

150

Cost

99

Art

Reward Stages

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack13%
Critical Hit0%
Evasion88%
Votes Are SubjectiveTotal Votes: 8

Transformation Path

Awakening Path

Super Attacks

Unarmed

Meteor Crush (Extreme)

Greatly raises ATK for 1 turn, causes colossal damage to enemy and lowers ATK

Details

  • Launches from 12 Ki
  • Increases ATK by 200% Super ATK Lv. 1 – 320% Super ATK Lv. 25

Effects

  • ATK (self) +50% for 1 turn
  • ATK (enemy) -20% for 3 turns

Eraser Cannon (Extreme)

Ultra Super Attack
Greatly raises ATK & DEF for 1 turn and causes mega-colossal damage to enemy

Details

  • Launches from 18 Ki
  • Increases ATK by 250% Super ATK Lv. 1 – 490% Super ATK Lv. 25

Effect

  • ATK/DEF (self) +50% for 1 turn

Passive Skill

Last Remaining Battle Instinct

Activates the Entrance Animation when there is another "Uncontrollable Power" Category ally on the team upon the character's entry

  • onceKi +8 to 10 randomly at the start of turn, recovers 26% HP at the end of turn and launches an additional Super Attack for 4 turns

Basic effect(s)

  • Ki +3
  • High chance of performing a critical hit

When attacking with 12 or more Ki

  • ATK & DEF 180%up_g
  • Damage reduction rate 30%up_g

When there are 3 "Uncontrollable Power" Category allies attacking in the same turn

  • Damage reduction rate 30%up_g

For every turn passed

  • foreverChance of performing a critical hit & damage reduction rate 6%up_g (up to 30%)

Starting from the 7th turn from the character's entry turn

  • foreverDamage reduction rate 6%down_r for every turn passed (no more than -30%)

Active Skill

Ultra Genome Ray

Massively raises ATK temporarily and causes ultimate damage to enemy; guards all attacks and directs enemy's attack towards the character for 1 turn

condition

Can be activated when there are 3 "Uncontrollable Power" Category allies attacking in the same turn starting from the 6th turn from the character's entry turn (once only).

Details

  • Increases ATK by 650%

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories

Comments

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DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle Β© BIRD STUDIO / SHUEISHA, TOEI ANIMATION & Β©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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