Long Overdue Changelog--v1.12.2 Update

I got so caught up in building and fixing things the past 1.5 month that I completely "forgot" (read: prioritised differently) to post updates about them! So, albeit a bit belated, here they are:

  • Added required Awakening Medals to character awakening paths, which link through to information pages about the Awakening Medals themselves,
  • Added Territory Skill information for stage enemies that possess one,
  • Added (animated) card art to character pages,
  • Added applicable support memories to character pages, categories and the team builder,
  • Added acquirement information to character pages, showing which stages drop the character, or which Treasure Items are required to buy them at Baba's Shop,
  • Phased out the long-dysfunctional Japanese version of the site (we're synced now anyway, right!?),
  • Added summon rates to summon banner pages.

Enjoy the updates and, as always, Discord, Patreon, X, etc. You know the drill.

ChangelogCapnMZ08/29/2024
Devilman
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F2P Super Attack Fodder

DevilmanLock

Skill Voting

Which Hidden Potential Skill do you prioritize for this character?
Combo Attack50%
Critical Hit50%
Evasion0%
Total votes: 2

Leader Skill

"Tournament Participants" Category Ki +3 and HP, ATK & DEF +50%

Show Teammates

Super Attack

Demon Fork Rush
Physical
Physical

Raises ATK & DEF for 4 turns and causes supreme damage to enemy
Details
  • Launches from 12 ki
  • Increases ATK by 150%
    Super ATK Lv. 1
    330%
    Super ATK Lv. 10
Effect
  • ATK & DEF (self) +30/30% for 4 turns

Passive Skill

Devil's Trump Card

  • Ki +2 and DEF +200%
  • ATK +200% starting from the 4th turn from the character's entry turn
  • Plus an additional DEF +50% when attacking and within the same turn, high chance of evading enemy's attack (including Super Attack)
  • Plus an additional ATK & DEF +200% and launches an additional attack that has a high chance of becoming a Super Attack when there are another 4 or more "DB Saga" Category allies on the team
  • Great chance of performing a critical hit when attacking Extreme Class enemies
  • Starting from the 6th turn from the start of battle, high chance of an additional ATK +66% when attacking and if HP is 66% or more when attacking, very rare chance of an additional ATK +666%

Active Skill

Devilmite Beam

Greatly raises ATK temporarily and causes ultimate damage to enemy
condition
Can be activated when HP is 66% or more starting from the 6th turn from the start of battle (once only)
details
  • Multiplies ATK by 600%

Link Partners

Applicable Support Memories

Meet the Flying Nimbus
Meet the Flying Nimbus
"DB Saga" Category allies' ATK & DEF +10% for 2 turns from the start of battle (once only)
Curious Destiny
Curious Destiny
Recovers 50% HP and, for 2 turns, "Pure Saiyans" or "Earthlings" Category allies' ATK & DEF +10% on the 4th turn from the start of battle, or when HP is 40% or less with a "Pure Saiyans" or "Earthlings" Category ally on the team (once only)
Wavering Thoughts
Wavering Thoughts
"Androids" or "Earthlings" Category allies' ATK & DEF +10% in battle

Example Team Formation

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