A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded 😅), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New 🎉
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚡
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚡
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed 🐛
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? 👀 Reply to this article or come say hello on the Discord server.

Character Frame
Super Saiyan 3 Vegeta (Mini) (DAIMA)
Lock
Thoroughly Refined Strength

Super Saiyan 3 Vegeta (Mini) (DAIMA)

Details

HP

18,910

ATK

16,156

DEF

11,025

Max. Level

120

Cost

58

Art

Super Saiyan 3 Vegeta (Mini) (DAIMA)

Treasure Exchanges

Power Surge Ticket
x1

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack50%
Critical Hit8%
Evasion42%
Votes Are SubjectiveTotal Votes: 26

Exclusive Skill Orbs

bronze[Character-Exclusive] EX Skill Orb DEF + Lv. 9Reusable
Lv. 9
silver[Character-Exclusive] EX Skill Orb Combo Attack + Lv. 3, DEF + Lv. 6Reusable
Lv. 6
gold[Character-Exclusive] EX Skill Orb Combo Attack + Lv. 6, Critical Hit + Lv. 6Reusable
Lv. 6

Transformation Path

Awakening Path

Super Attack

Slash Arrow Kick

Raises ATK & DEF by 33% for 3 turns and causes immense damage to enemy; raises allies' DEF by 33% for 1 turn (self excluded)

Details

  • Launches from 12 Ki
  • Increases ATK by 180% Super ATK Lv. 1 405% Super ATK Lv. 10

Effects

  • ATK/DEF (self) +33% for 3 turns
  • DEF (team, excl. self) +33% for 1 turn

Passive Skill

Manifestation of True Strength

Activates the Entrance Animation upon the character's entry

  • onceChance of performing a critical hit & damage reduction rate 20%up_g and foresees enemy's Super Attack for 1 turn

Basic effect(s)

  • Ki +3 and ATK & DEF 200%up_g
  • Damage reduction rate 50%up_g

As the 1st attacker in a turn

  • Damage reduction rate 20%up_g

As the 1st or 2nd attacker in a turn

  • ATK 50%up_g
  • Chance of performing a critical hit 30%up_g

When attacking

  • ATK 200%up_g

When receiving an attack

  • DEF 200%up_g

After receiving an attack

  • Launches an additional Super Attack

After the enemy launches a Super Attack at the character

  • Launches an additional Super Attack

Active Skill

Ki Blast

Galick Gun

Greatly raises ATK temporarily and causes ultimate damage to enemy; ATK +33% for 1 turn

condition

Can be activated after performing 5 or more Super Attacks in battle (once only).

Details

  • Increases ATK by 600%

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories

Comments

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DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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