A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded 😅), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New 🎉
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚡
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚡
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed 🐛
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? 👀 Reply to this article or come say hello on the Discord server.

Character Frame
Cell Max
Lock
Cataclysmic Calamity

Cell Max

Details

HP

20,415

ATK

12,977

DEF

6,921

Max. Level

150

Cost

77

Art

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack100%
Critical Hit0%
Evasion0%
Votes Are SubjectiveTotal Votes: 2

Exclusive Skill Orbs

bronze[Character-Exclusive] EX Skill Orb DEF + Lv. 9Reusable
Lv. 9
silver[Character-Exclusive] EX Skill Orb Combo Attack + Lv. 3, ATK + Lv. 6Reusable
Lv. 6
gold[Character-Exclusive] EX Skill Orb Combo Attack + Lv. 6, DEF + Lv. 3Reusable
Lv. 6

Transformation Path

Awakening Path

Super Attacks

Unarmed

Maximum Smash

Greatly raises ATK and raises DEF for 1 turn, causes colossal damage and seals Super Attack with a great chance of stunning the enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 200% Super ATK Lv. 1 295% Super ATK Lv. 20

Effects

  • ATK (self) +50% for 1 turn
  • DEF (self) +30% for 1 turn
  • Seal Super Attack (enemy) for 2 turns
  • Stun (enemy) for 2 turns

Maximum Storm

Ultra Super Attack
Massively raises ATK for 4 turns and causes mega-colossal damage to enemy

Details

  • Launches from 18 Ki
  • Increases ATK by 250% Super ATK Lv. 1 440% Super ATK Lv. 20

Effect

  • ATK (self) +100% for 4 turns

Passive Skill

Uncontrollable Monster

Activates the Entrance Animation upon the character's entry

  • onceforeverATK & DEF 999%up_g
  • foreverATK & DEF 111%down_r for every 2 turns passed (no more than -444%)

Basic effect(s)

  • Receives an additional Ki +1 per Ki Sphere obtained
  • Guards all attacks

For 1 turn from the character's entry turn

  • Ki +8
  • Damage reduction rate 70%up_g
  • ATK 100%up_g when attacking
  • DEF 100%up_g when receiving an attack

Starting from the 2nd turn from the character's entry turn

  • When attacking, Ki +3 and ATK 40%up_g if HP is 20% or more, plus an additional Ki +3 and ATK 40%up_g if HP is 50% or more, plus an additional Ki +2 and ATK 20%up_g if HP is 80% or more
  • When receiving an attack, DEF 50%up_g and damage reduction rate 40%up_g if HP is 20% or more, plus an additional DEF 30%up_g and damage reduction rate 20%up_g if HP is 50% or more, plus an additional DEF 20%up_g and damage reduction rate 10%up_g if HP is 80% or more

When activating the Active Skill or when attacking with 20 or more Ki

  • Performs a critical hit
  • Launches an additional Super Attack

Active Skill

Energy Field

Massively raises ATK temporarily and causes ultimate damage to enemy; creates the Domain "New Red Ribbon Army's Base (Ruined)" for 2 turns

condition

Can be activated when all allies are "Movie Bosses" Category characters, or starting from the 5th turn from the start of battle (once only).

Details

  • Increases ATK by 650%

New Red Ribbon Army's Base (Ruined)

"Movie Bosses" Category enemies' and allies' ATK +60%

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories

Comments

Caleb Reyes's avatar
Caleb ReyesWed, Jul 15th at 7:47 PM GMT+0

whats best skill orb setup?

DOKKAN.FYI

With by CapnMZ

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