Linking Partners & Dokkan Frontier Features

The last couple of days were a busy few! I got to implementing 2 new features for the site: character linking partners and Dokkan Frontier information.

I could explain in full depth what they are and how they work, but checking them out for yourself will probably do a lot better job at that!

Let me know any feedback you have in the comments below. 👇

Character Frame
Majin Buu (Ultimate Gohan)
Invincible Absorption

Majin Buu (Ultimate Gohan)

Details

HP

19,663

ATK

14,975

DEF

9,656

Max. Level

150

Cost

77

Ki Multipliers

Release Date

Art

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack0%
Critical Hit0%
Evasion0%
Votes Are SubjectiveTotal Votes: 0

Transformation Path

Awakening Path

Super Attacks

Destructive Grenade (Extreme)

Raises ATK & DEF for 4 turns and causes colossal damage to enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 200% Super ATK Lv. 1 – 320% Super ATK Lv. 25

Effect

  • ATK/DEF (self) +30% for 4 turns
Ki Blast

Ultimate Cannon (Extreme)

Ultra Super Attack
Raises ATK & DEF for 4 turns, causes mega-colossal damage to enemy and seals Super Attack

Details

  • Launches from 18 Ki
  • Increases ATK by 250% Super ATK Lv. 1 – 490% Super ATK Lv. 25

Effects

  • ATK/DEF (self) +30% for 4 turns
  • Seal Super Attack (enemy) for 2 turns

Passive Skill

Potential of Evil

Basic effect(s)

  • Recovers 20% HP at the start of turn
  • Ki +5 and ATK & DEF 250%up_g
  • Guards all attacks
  • High chance of evading enemy's attack
  • Launches an additional Super Attack
  • Receives an additional Ki +2 per Ki Sphere obtained
  • onceSeals the attacked enemy's Super Attack for 5 turns

For 3 turns from the character's entry turn

  • Launches an additional Super Attack

For 5 turns from the character's entry turn

  • ATK & DEF 50%up_g
  • Interrupts the attacked enemy when Ki is 18 or more

Starting from the 6th turn from the character's entry turn

  • ATK & DEF 100%up_g

If HP is 50% or more at the end of turn

  • ATK 50%up_g temporarily upon the character's next attack

If HP is 50% or less at the end of turn

  • Recovers 10% HP

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories

Comments

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DOKKAN.FYI

With by CapnMZ

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