A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded 😅), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New 🎉
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚡
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚡
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed 🐛
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? 👀 Reply to this article or come say hello on the Discord server.

Character Frame
Super Saiyan God SS Vegeta & 
Super Saiyan Trunks (Future)
Power of Pride and Hope

Super Saiyan God SS Vegeta & Super Saiyan Trunks (Future)

Details

HP

17,750

ATK

15,910

DEF

8,488

Max. Level

150

Cost

77

Art

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack0%
Critical Hit0%
Evasion0%
Votes Are SubjectiveTotal Votes: 0

Transformation Path

Awakening Path

Super Attacks

Unarmed

Rage of Our Warrior Race (Extreme)

Greatly raises ATK & DEF for 1 turn and causes colossal damage to enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 200% Super ATK Lv. 1 320% Super ATK Lv. 25

Effect

  • ATK/DEF (self) +50% for 1 turn

Gamma Burst Flash & Burning Attack (Extreme)

Ultra Super Attack
Raises ATK & DEF and causes mega-colossal damage to enemy; raises allies' ATK & DEF by 5% in battle

Details

  • Launches from 18 Ki
  • Increases ATK by 225% Super ATK Lv. 1 465% Super ATK Lv. 25

Effects

  • ATK/DEF (self) +20% for 99 turns
  • ATK/DEF (team) +5% for 99 turns

Passive Skill

Father and Son Protecting the Future

Activates the Entrance Animation when there is another "Bond of Parent and Child" Category ally on the team upon the character's entry

  • onceKi +7 and DEF 100%up_g for 5 turns
  • onceDamage reduction rate 10%up_g and randomly changes Ki Spheres of a certain Type (INT excluded) to Rainbow Ki Spheres for 3 turns

Basic effect(s)

  • Ki +2 and ATK & DEF 200%up_g
  • Guards all attacks
  • Damage reduction rate 20%up_g
  • Launches an additional attack that has a great chance of becoming a Super Attack

When attacking with 18 or more Ki

  • Launches an additional Super Attack

When activating the Active Skill or when attacking with 24 Ki

For every attack received or evaded

  • foreverKi +2 (up to +10)
  • foreverATK 20%up_g (up to 100%)
  • foreverDEF 50%up_g (up to 150%)
  • foreverChance of performing a critical hit 10%up_g (up to 50%)

As the 1st attacker in a turn

  • ATK & DEF 200%up_g
  • Damage reduction rate 30%up_g

Active Skill

Ki Blast

Father-Son Galick Gun

Massively raises ATK temporarily, causes ultimate damage to enemy and, within the turn activated, all attacks become critical hits; raises all allies' DEF by 20% for 1 turn

condition

Can be activated when there are 3 "Future Saga" Category allies attacking in the same turn starting from the 3rd turn from the start of battle, or when HP is 50% or less starting from the 5th turn from the start of battle (once only).

Details

  • Increases ATK by 650%

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories

Comments

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DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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