Summon on us, and Special Effects on the character page

Big one this time πŸŽ‰ Every summon banner now has a simulator that plays out the pull the way the game does, sparks, crack, reveal and all, and keeps the best summons of the day for bragging rights. Character art learned a new trick too, and character search picked up two small words you type a lot.

New πŸŽ‰
  • The Summon Simulator πŸ”₯ Every summon banner that consumes Dragon Stones has a rainbow "Summon Simulator" button at the top. Charge the Kamehameha, watch the reveal and the results screen just like in the game, then roll again when the pull was rubbish. It likely was, because the odds are the banner's real rates. Sorry.
  • Every simulated summon gets its own link, so you can share a pull with your friends. A summon you made while not signed in can be claimed once you sign in.
  • Each banner page shows its Best Summons of today and of all time, and the simulator tells you when your pull tops either list. These bests are scored by rarity, featured and exclusive draws.
  • Characters with a Special Effect from Dokkan Frontier can show it on their art. On a character page, pick "Special Effect" from the "Effect" dropdown on the art card: URs get their new animated overlay, LRs get their quote overlay.
  • Typing "eza" or "seza" in the search on the characters page now filters for characters that can be Extreme Z-Awakened or Super Extreme Z-Awakened, the same way type and rarity words already do.

Found a summon that plays out wrong, or a Special Effect that does not show? Reply below or tell us on the Discord server πŸ™

Compare

Character Frame
Videl
Lock

Videl

Stats

HP

27,139

ATK

16,829

DEF

15,519

Super Attacks

Unarmed

Videl Rush (Extreme)

Raises ATK, greatly raises DEF for 1 turn and causes immense damage to enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 150% Super ATK Lv. 1 – 500% Super ATK Lv. 15

Effects

  • ATK (self) +30% for 99 turns
  • DEF (self) +50% for 1 turn
Unarmed

Videl Rush (Extreme)

Raises ATK, greatly raises DEF for 1 turn and causes immense damage to enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 150% Super ATK Lv. 1 – 500% Super ATK Lv. 15

Effects

  • ATK (self) +30% for 99 turns
  • DEF (self) +50% for 1 turn
Unarmed

Justice Rush (Extreme)

Unit Super Attack
Greatly raises ATK, greatly raises DEF for 1 turn, causes immense damage to enemy and massively lowers DEF

Condition

Activated when there is an ally whose name includes "Gohan (Teen)", "Ultimate Gohan" (Majin Buu excluded) or "Great Saiyaman" (Great Saiyaman other than Gohan excluded) on the team

Details

  • Launches from 12 Ki
  • Increases ATK by 130% Super ATK Lv. 1 – 480% Super ATK Lv. 15

Effects

  • ATK (self) +50% for 99 turns
  • DEF (self) +50% for 1 turn
  • DEF (enemy) -80% for 3 turns
Unarmed

Justice Rush (Extreme)

Unit Super Attack
Greatly raises ATK, greatly raises DEF for 1 turn, causes immense damage to enemy and massively lowers DEF

Condition

Activated when there is an ally whose name includes "Gohan (Teen)", "Ultimate Gohan" (Majin Buu excluded) or "Great Saiyaman" (Great Saiyaman other than Gohan excluded) on the team

Details

  • Launches from 12 Ki
  • Increases ATK by 130% Super ATK Lv. 1 – 480% Super ATK Lv. 15

Effects

  • ATK (self) +50% for 99 turns
  • DEF (self) +50% for 1 turn
  • DEF (enemy) -80% for 3 turns

Passive Skill

Magnificent Performance

Basic effect(s)

  • Ki +2
  • ATK & DEF 180%up_g

Before attacking

  • Great chance of evading enemy's attack

When attacking

  • ATK 158%up_g

After evading an attack

  • Performs a critical hit
  • All allies' Ki +2

After receiving an attack

  • ATK & DEF 58%up_g
  • Launches an additional attack that has a great chance of becoming a Super Attack

As the 1st or 2nd attacker in a turn

  • Attacks are effective against all Types
  • Launches an additional Super Attack

As the 3rd attacker in a turn

  • ATK & DEF 158%up_g
  • Great chance of evading enemy's attack

For every attack evaded

  • foreverATK & DEF 30%up_g (up to 58%)

Active Skill

Complicated Female Psyche

ATK +20% and DEF -20% in battle

condition

Can be activated when there is an ally whose name includes "Gohan (Teen)", "Ultimate Gohan" (Majin Buu excluded) or "Great Saiyaman" (Great Saiyaman other than Gohan excluded) on the team starting from the 4th turn from the start of battle (once only).
DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle Β© BIRD STUDIO / SHUEISHA, TOEI ANIMATION & Β©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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