Summon on us, and Special Effects on the character page

Big one this time πŸŽ‰ Every summon banner now has a simulator that plays out the pull the way the game does, sparks, crack, reveal and all, and keeps the best summons of the day for bragging rights. Character art learned a new trick too, and character search picked up two small words you type a lot.

New πŸŽ‰
  • The Summon Simulator πŸ”₯ Every summon banner that consumes Dragon Stones has a rainbow "Summon Simulator" button at the top. Charge the Kamehameha, watch the reveal and the results screen just like in the game, then roll again when the pull was rubbish. It likely was, because the odds are the banner's real rates. Sorry.
  • Every simulated summon gets its own link, so you can share a pull with your friends. A summon you made while not signed in can be claimed once you sign in.
  • Each banner page shows its Best Summons of today and of all time, and the simulator tells you when your pull tops either list. These bests are scored by rarity, featured and exclusive draws.
  • Characters with a Special Effect from Dokkan Frontier can show it on their art. On a character page, pick "Special Effect" from the "Effect" dropdown on the art card: URs get their new animated overlay, LRs get their quote overlay.
  • Typing "eza" or "seza" in the search on the characters page now filters for characters that can be Extreme Z-Awakened or Super Extreme Z-Awakened, the same way type and rarity words already do.

Found a summon that plays out wrong, or a Special Effect that does not show? Reply below or tell us on the Discord server πŸ™

Compare

Character Frame
Super Saiyan 4 Goku (DAIMA)
Lock

Super Saiyan 4 Goku (DAIMA)

Stats

HP

28,275

ATK

19,655

DEF

14,894

Super Attacks

Unarmed

Dragon Punch

Greatly raises ATK for 1 turn and causes colossal damage to enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 200% Super ATK Lv. 1 – 295% Super ATK Lv. 20

Effect

  • ATK (self) +50% for 1 turn
Unarmed

Dragon Fang Shout

EX Super Attack
Raises ATK by 140% for 4 turns, raises DEF for 1 turn and causes ultimate damage to enemy; raises allies' ATK by 40% for 2 turns

Condition

When the 1st attack in the turn is a Super Attack that performs a critical hit, 77% chance for the Super Attack to become an EX Super Attack

Details

  • Launches from 12 Ki
  • Increases ATK by 510% Super ATK Lv. 1 – 700% Super ATK Lv. 20

Effects

  • ATK (self) +140% for 4 turns
  • ATK (team) +40% for 2 turns
  • DEF (self) +30% for 1 turn
Unarmed

Super Dragon Fist

Ultra Super Attack
Massively raises ATK and raises DEF for 1 turn and causes mega-colossal damage to enemy; raises allies' ATK by 40% for 1 turn

Details

  • Launches from 18 Ki
  • Increases ATK by 210% Super ATK Lv. 1 – 400% Super ATK Lv. 20

Effects

  • ATK/DEF (self) +100/30% for 1 turn
  • ATK (team) +40% for 1 turn

Passive Skill

Maximum-Power Super Saiyan 4

Activates the Entrance Animation upon the character's entry

  • onceforeverATK & DEF 400%up_g and "DAIMA" Category allies' Ki +1, DEF 23%up_g and damage reduction rate 4%up_g

Basic effect(s)

  • ATK & DEF 400%up_g
  • Receives an additional Ki +4 per STR Ki Sphere obtained
  • Receives an additional Ki +1 per non-STR Ki Sphere obtained
  • Damage reduction rate 40%up_g
  • Guards all attacks
  • "DAIMA" or "Goku's Family" Category allies' ATK 40%up_g and attacks are effective against all Types

When activating the Active Skill or when attacking with 24 Ki

  • ATK 200%up_g
  • Chance of performing a critical hit 40%up_g
  • Great chance of launching an additional Super Attack

When receiving an attack

  • DEF 200%up_g
  • Chance of performing a critical hit 20%up_g

As the 1st attacker in a turn

  • Damage reduction rate 10%up_g before attacking
  • All allies' ATK 40%up_g (self excluded)

As the 2nd or 3rd attacker in a turn

  • Chance of performing a critical hit 40%up_g for 5 turns

Active Skill

Ki Blast

Maximum Kamehameha

Massively raises ATK temporarily, causes ultimate damage to enemy and, within the turn activated, all attacks become critical hits

condition

Can be activated starting from the 4th turn from the start of battle (once only).

Details

  • Increases ATK by 650%
DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle Β© BIRD STUDIO / SHUEISHA, TOEI ANIMATION & Β©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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