Summon on us, and Special Effects on the character page

Big one this time πŸŽ‰ Every summon banner now has a simulator that plays out the pull the way the game does, sparks, crack, reveal and all, and keeps the best summons of the day for bragging rights. Character art learned a new trick too, and character search picked up two small words you type a lot.

New πŸŽ‰
  • The Summon Simulator πŸ”₯ Every summon banner that consumes Dragon Stones has a rainbow "Summon Simulator" button at the top. Charge the Kamehameha, watch the reveal and the results screen just like in the game, then roll again when the pull was rubbish. It likely was, because the odds are the banner's real rates. Sorry.
  • Every simulated summon gets its own link, so you can share a pull with your friends. A summon you made while not signed in can be claimed once you sign in.
  • Each banner page shows its Best Summons of today and of all time, and the simulator tells you when your pull tops either list. These bests are scored by rarity, featured and exclusive draws.
  • Characters with a Special Effect from Dokkan Frontier can show it on their art. On a character page, pick "Special Effect" from the "Effect" dropdown on the art card: URs get their new animated overlay, LRs get their quote overlay.
  • Typing "eza" or "seza" in the search on the characters page now filters for characters that can be Extreme Z-Awakened or Super Extreme Z-Awakened, the same way type and rarity words already do.

Found a summon that plays out wrong, or a Special Effect that does not show? Reply below or tell us on the Discord server πŸ™

Compare

Character Frame
Jiren (Full Power) (Ultra Supervillain)
Lock

Jiren (Full Power) (Ultra Supervillain)

Stats

HP

17,913

ATK

11,141

DEF

6,783

Super Attack

Power Wall

Massively raises ATK for 1 turn and causes supreme damage to enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 150% Super ATK Lv. 1 – 330% Super ATK Lv. 10

Effect

  • ATK (self) +100% for 1 turn

Passive Skill

Jiren's Supervillainization

Basic effect(s)

  • ATK & DEF 250%up_g

Per "Crossover" Category ally on the team

  • Ki +1 (up to +4)
  • ATK & DEF 110%up_g (up to 440%)
  • Damage reduction rate 11%up_g (up to 44%)
  • ATK 110%up_g when attacking (up to 440%)
  • DEF 110%up_g when receiving an attack (up to 440%)

When there are 3 "Crossover" Category allies attacking in the same turn

  • Guards all attacks
  • All enemies' ATK 20%down_y
  • Launches an additional attack that has a high chance of becoming a Super Attack

After performing 5 or more attacks in battle

After receiving 5 or more attacks in battle

  • foreverAttacks are effective against all Types
DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle Β© BIRD STUDIO / SHUEISHA, TOEI ANIMATION & Β©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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