A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded 😅), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New 🎉
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚡
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚡
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed 🐛
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? 👀 Reply to this article or come say hello on the Discord server.

Bond of Parent and Child

Leaders

Character Frame
Super Saiyan 4 Goku (Mini) (DAIMA)
Lock
3 250% 220% 220%
Character Frame
Super Saiyan God SS Goku + 
Super Saiyan God SS Vegeta
Lock
3 250% 220% 220%
Character Frame
Super Saiyan Gohan (Teen) + 
Super Saiyan Trunks (Kid) & Super Saiyan Goten (Kid)
Lock
3 250% 220% 220%
Character Frame
Ultimate Gohan + Gamma 1
Lock
3 250% 220% 220%
Character Frame
Super Saiyan God SS Vegeta & 
Super Saiyan Trunks (Future)
Lock
4 200% 200% 200%
Character Frame
Ultimate Gohan
Lock
4 200% 200% 200%
Character Frame
Pan (Kid)
Lock
3 130% 130% 130%
Character Frame
Gohan (Kid)/Goku
Lock
3 77% 77% 77%

Characters

Character Frame
Ultimate Gohan
Lock
Character Frame
Goku (Youth) (Giant Ape)
Lock
Character Frame
Super Saiyan 3 Goku
Lock
Character Frame
Trunks (Teen)
Lock
Character Frame
Gohan (Kid)
Lock
Character Frame
Super Saiyan Bardock
Lock
Character Frame
Android #18
Lock
Character Frame
Goku (GT)
Lock
Character Frame
Super Saiyan Vegeta
Lock
Character Frame
Super Saiyan Gohan (Youth)
Lock
Character Frame
Super Saiyan Goku (GT)
Lock
Character Frame
Super Saiyan Vegeta (GT)
Lock
Character Frame
Vegeta (GT) (Giant Ape)
Lock
Character Frame
Android #18 (Linked State)
Lock
Character Frame
Trunks (Xeno)
Lock
Character Frame
Super Saiyan God SS Vegeta (Berserk Controlled)
Lock
Character Frame
Super Saiyan 4 Goku
Lock
Character Frame
Goku
Lock
Character Frame
Super Saiyan Gohan (Teen) & 
Super Saiyan Goten (Kid)
Lock
Character Frame
Goku
Lock
Character Frame
Super Saiyan Trunks (Future)
Lock
Character Frame
Trunks (Teen) (Future)
Lock
Character Frame
Super Saiyan Trunks (Future)
Lock
Character Frame
Super Saiyan Gohan (Future)
Lock
Character Frame
Super Saiyan Trunks (Future)
Lock
Character Frame
Super Saiyan Gohan (Future)
Lock
Character Frame
Super Saiyan Trunks (Future)
Lock
Character Frame
Gohan (Future)
Lock
Character Frame
Trunks (Teen) (Future)
Lock
Character Frame
Super Saiyan God SS Goku & 
Super Saiyan God SS Vegeta
Lock
Character Frame
Hercule
Lock
Character Frame
Super Saiyan Goku
Lock
Character Frame
Super Saiyan God SS Goku (Kaioken)
Lock
Character Frame
Goku
Lock
Character Frame
Super Saiyan Goku
Lock
Character Frame
Gohan (Teen)
Lock
Character Frame
Goku (Kaioken)
Lock
Character Frame
Trunks (Kid) & Goten (Kid) & Marron
Lock
Character Frame
Goku
Lock
Character Frame
Super Saiyan Goku
Lock
Character Frame
Bardock
Lock
Character Frame
Super Saiyan 2 Gohan (Youth)
Lock
Character Frame
Goku (Youth)
Lock
Character Frame
Super Saiyan Trunks (Kid)
Lock
Character Frame
Super Saiyan Goten (Kid)
Lock
Character Frame
Great Saiyaman & Videl
Lock
Character Frame
Super Saiyan 3 Goku (Angel)
Lock
Character Frame
Super Saiyan God SS Goku
Lock
Character Frame
Super Saiyan God Goku
Lock
Character Frame
Super Saiyan God Goku
Lock

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories

Support Memories

Bonds Forged in the Past Support Memory thumbnail

Bonds Forged in the Past

"Vegeta's Family" or "Bond of Parent and Child" Category allies' Ki +1 and ATK & DEF +20% for 3 turns from the start of battle (once only)
Bulla Is Born! Support Memory thumbnail

Bulla Is Born!

"Vegeta's Family" Category allies' Ki +1 and ATK & DEF +20% in battle, plus an additional Ki +2 for characters who also belong to the "Bond of Parent and Child" Category for 7 turns from the start of battle (once only)
Goku and Chi-Chi's Interview Support Memory thumbnail

Goku and Chi-Chi's Interview

"Bond of Parent and Child" Category allies' ATK & DEF +10% in battle and for 7 turns from the start of battle, Ki +1 for allies whose names include "Gohan" (Grandpa, Possessed, etc. excluded) (once only)
DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

This website serves solely for informational purposes. The author is not affiliated with any of the aforementioned parties.

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