Long Overdue Changelog--v1.12.2 Update

I got so caught up in building and fixing things the past 1.5 month that I completely "forgot" (read: prioritised differently) to post updates about them! So, albeit a bit belated, here they are:

  • Added required Awakening Medals to character awakening paths, which link through to information pages about the Awakening Medals themselves,
  • Added Territory Skill information for stage enemies that possess one,
  • Added (animated) card art to character pages,
  • Added applicable support memories to character pages, categories and the team builder,
  • Added acquirement information to character pages, showing which stages drop the character, or which Treasure Items are required to buy them at Baba's Shop,
  • Phased out the long-dysfunctional Japanese version of the site (we're synced now anyway, right!?),
  • Added summon rates to summon banner pages.

Enjoy the updates and, as always, Discord, Patreon, X, etc. You know the drill.

ChangelogCapnMZ08/29/2024
Great Saiyaman 1 & 2
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Skill Voting

Which Hidden Potential Skill do you prioritize for this character?
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Total votes: 0

Leader Skill

Super Type allies' Ki +3 and HP, ATK & DEF +130% when team includes all five Super Types

Super Attacks

Twin Justice Rush (Extreme) Unarmed

Raises ATK & DEF for 1 turn, causes colossal damage to enemy and seals Super Attack
Details
  • Launches from 12 ki
  • Increases ATK by 200%
    Super ATK Lv. 1
    320%
    Super ATK Lv. 25
  • From Super ATK Lv. 20
    Super Attack +30%
    Super Attack power will be increased even more!
Effects
  • Seal Super Attack (enemy) for 2 turns
  • ATK & DEF (self) +30/30% for 1 turn

Burning Justice (Extreme)
Ultra Super Attack
Unarmed

Raises ATK & DEF for 1 turn, causes mega-colossal damage to enemy and raises Super Class allies' ATK by 30% for 2 turns
Details
  • Launches from 18 ki
  • Increases ATK by 220%
    Super ATK Lv. 1
    460%
    Super ATK Lv. 25
  • From Super ATK Lv. 20
    Super Attack +30%
    Super Attack power will be increased even more!
Effects
  • ATK & DEF (self) +30/30% for 1 turn
  • ATK (super allies) +30% for 2 turns

Passive Skill

Victory of Love and Justice

  • ATK & DEF +70%
  • Super Class allies' Ki +4 and DEF +50%
  • Plus an additional ATK +58% and launches an additional attack that has a medium chance of becoming a Super Attack when attacking Extreme Class enemies
  • Extreme Class enemies' DEF -70%

Link Partners

Applicable Support Memories

Bonds Forged in the Past
Bonds Forged in the Past
"Vegeta's Family" or "Bond of Parent and Child" Category allies' Ki +1 and ATK & DEF +20% for 3 turns from the start of battle (once only)
Secret Feelings
Secret Feelings
"Majin Buu Saga" Category allies' Ki +2 for 2 turns from the start of battle
Master and Disciple's Goal
Master and Disciple's Goal
"Bond of Master and Disciple" or "Joined Forces" Category allies' Ki +1 and ATK & DEF +20% for 3 turns from the start of battle (once only)
Kakarot
Kakarot
"Movie Heroes" Category allies' Ki +1 and ATK & DEF +20% in battle and for 7 turns from the start of battle, Ki +2 for allies whose names include "Goku" (Captain Ginyu, Jr., etc. excluded) (once only)

Example Team Formation

DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

This website serves solely for informational purposes. The author is not affiliated with any of the aforementioned parties.

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