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Ultimate Clash (Battlefield) Team Builder Now Live

After weeks of development, a long and often requested feature is now live: the Ultimate Clash Team Builder! Use it to get help creating teams for the Ultimate Clash game mode and have them saved for future reference. Gone are the days of unintuitive, time-consuming team micro-management!

The Ultimate Clash Team Builder works very similar to the traditional Team Builder; as a matter of fact, look forward to its updated machanics replacing the traditional Team Builder shortly.

Found a bug? Inconvenience? Accessibility issue? Let me know in the comments, on our Discord server or in reply to the release announcement X post. While you're viewing the post on X anyway, you can help the site out by giving us a follow and reposting and/or liking the announcement post. Thanks a bunch. 💚

Hyper Meta-Rilldo
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Hyper Meta-Rilldo

Skill Voting

Which Hidden Potential Skill do you prioritize for this character?
Combo Attack100%
Critical Hit0%
Evasion0%
Total votes: 1

Leader Skill

Extreme AGL Type Ki +4 and HP, ATK & DEF +150%

Super Attack

Hyper Meta-Rilldo Punch (Extreme)
Unarmed
Unarmed

Greatly raises ATK & DEF for 1 turn, causes supreme damage to enemy, lowers ATK & DEF and seals Super Attack
Details
  • Launches from 12 ki
  • Increases ATK by 150%
    Super ATK Lv. 1
    430%
    Super ATK Lv. 15
Effects
  • Seal Super Attack (enemy) for 2 turns
  • ATK & DEF (self) +50/50% for 1 turn
  • ATK & DEF (enemy) -20/20% for 3 turns

Passive Skill

General's Order

Basic effect(s)
  • AGL Type allies' Ki +3 and ATK & DEF 10%up_g
  • Extreme AGL Type allies' ATK & DEF 50%up_g
  • Randomly changes Ki Spheres of a certain Type (AGL excluded) to AGL Ki Spheres
For every Ki Sphere obtained
  • ATK & DEF 50%up_g
For every AGL Ki Sphere obtained
  • ATK & DEF 20%up_g
  • Chance of performing a critical hit 10%up_g
When another 2 or more Extreme Class allies are on the team
  • onceChanges all Ki Spheres to AGL Ki Spheres when HP is 50% or less
When another 3 or more AGL Type allies are on the team
  • Guards all attacks for 4 turn(s) from the character's entry turn

Link Partners

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Applicable Support Memories

Cruel Provocation Support Memory thumbnail
Cruel Provocation

"Terrifying Conquerors" or "Wicked Bloodline" Category allies' Ki +2 and ATK & DEF +20% for 3 turns from the start of battle (once only)

Example Team Formation

Creating example team formation...

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