Character Frame
Great Saiyaman 2/1
Lock
In the Name of Justice

Great Saiyaman 2/1

Details

HP

13,849

ATK

13,729

DEF

8,158

Max. Level

140

Cost

32

Art

Great Saiyaman 2/1

Reward Stages

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack0%
Critical Hit0%
Evasion0%
Votes Are SubjectiveTotal Votes: 0

Transformation Path

Awakening Path

Super Attack

Unarmed

Justice Eagle (Extreme)

Causes supreme damage to enemy and lowers ATK & DEF

Details

  • Launches from 12 Ki
  • Super ATK multiplier of 250% Super ATK Lv. 1 – 530% Super ATK Lv. 15

Effect

  • ATK/DEF (enemy) -20% for 3 turns

Passive Skill

Magnificent Leap

Basic effect(s)

  • ATK & DEF 150%up_g
  • High chance of evading enemy's attack
  • Attacked enemy's ATK & DEF 20%down_y for 2 turn(s)
  • "Special Pose" Category allies' Ki +3 and ATK & DEF 30%up_g

When attacking with 12 or more Ki

  • DEF 50%up_g

Active Skill

Exchange

Exchanges with another character

condition

Can be activated when facing only 1 enemy, whose HP is 58% or more, starting from the 3rd turn from the start of battle (once only).

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories
DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

This website serves solely for informational purposes. The author is not affiliated with any of the aforementioned parties.

Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.

Support the cause
Socials
RIPoLegend