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Character Frame
Gohan (Kid)
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The Power to Protect

Gohan (Kid)

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Details

HP

23,636

ATK

19,608

DEF

13,896

Max. Level

120

Cost

58

Ki Multipliers

Release Dates

Gohan (Kid)

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack100%
Critical Hit0%
Evasion0%
Votes are subjectiveTotal votes: 9

Transformation Path

Awakening Path

Super Attacks

Full Power Masenko (Extreme)

Raises DEF, greatly raises ATK for 1 turn and causes immense damage with a medium chance of stunning the enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 180% Super ATK Lv. 1 530% Super ATK Lv. 15

Effects

  • Stun (enemy) for 2 turns
  • DEF (self) +30% for 99 turns
  • ATK (self) +50% for 1 turn

Full Power Masenko (Extreme)

Unit Super Attack
Greatly raises DEF, greatly raises ATK for 1 turn and causes immense damage with a high chance of stunning the enemy

Condition

Activated when there is an ally whose name includes "Piccolo" (Demon King and Majin Buu excluded) or "Krillin" (Youth excluded) on the team

Details

  • Launches from 12 Ki
  • Increases ATK by 180% Super ATK Lv. 1 530% Super ATK Lv. 15

Effects

  • Stun (enemy) for 2 turns
  • DEF (self) +50% for 99 turns
  • ATK (self) +50% for 1 turn

Passive Skill

Gohan's Resolve

Basic effect(s)

  • DEF 258%up_g
  • All allies' Ki +3 and DEF 58%up_g

When HP is 58% or more

  • onceGuards all attacks for 3 turns
  • All allies' DEF 15%up_g for 2 turns when receiving an attack

When attacking with 12 or more Ki

  • ATK 258%up_g
  • Stuns the attacked enemy

When there is another "Heavenly Events" or "Demonic Power" Category ally attacking in the same turn

  • ATK & DEF 158%up_g
  • Damage reduction rate 58%up_g
  • DEF 58%up_g when receiving an attack

After receiving an attack

  • ATK 158%up_g, chance of performing a critical hit 58%up_g and launches an additional Super Attack for 5 turns

Active Skill

Shield of Light

Recovers 30% HP, guards all attacks for 1 turn and raises all allies' DEF by 20% for 2 turns

condition

Can be activated when HP is 58% or less (once only).

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader

Slot 2

Slot 3

Slot 4

Slot 5

Slot 6

Friend

Leader Skill

Additional Details

Comments

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