A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded 😅), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New 🎉
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚡
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚡
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed 🐛
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? 👀 Reply to this article or come say hello on the Discord server.

Character Frame
Videl
Lock
Strength Worthy of the Name

Videl

Details

HP

14,199

ATK

13,456

DEF

9,378

Max. Level

120

Cost

18

Art

Videl

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack75%
Critical Hit0%
Evasion25%
Votes Are SubjectiveTotal Votes: 4

Transformation Path

Awakening Path

Super Attack

Unarmed

Videl Rush

Massively raises DEF for 3 turns and causes supreme damage to enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 150% Super ATK Lv. 1 330% Super ATK Lv. 10

Effect

  • DEF (self) +100% for 3 turns

Passive Skill

Support for Videl

Basic effect(s)

  • Ki +2 and ATK & DEF 200%up_g
  • Damage reduction rate 30%up_g
  • Randomly changes Ki Spheres of a certain Type (AGL excluded) to Rainbow Ki Spheres
  • Ki +3 and ATK & DEF 70%up_g for allies whose names include "Gohan (Teen)", "Ultimate Gohan" (Majin Buu excluded) or "Great Saiyaman" (Great Saiyaman other than Gohan excluded)

When attacking with 12 or more Ki

  • ATK & DEF 200%up_g

When there is another "Peppy Gals" Category ally attacking in the same turn, or when there is an ally whose name includes "Gohan (Teen)", "Ultimate Gohan" (Majin Buu excluded) or "Great Saiyaman" (Great Saiyaman other than Gohan excluded) attacking in the same turn

  • Damage reduction rate 50%up_g before attacking
  • ATK 300%up_g when attacking

For every turn passed

  • foreverDamage reduction rate 10%down_r (no more than -30%)

For 3 turns from the character's entry turn

  • DEF 200%up_g
  • High chance of performing a critical hit
  • Launches an additional attack that has a high chance of becoming a Super Attack

When the character is KO'd starting from the 4th turn from the character's entry turn

  • onceRevives with HP fully recovered

After the character's Revival Skill is activated

  • foreverATK & DEF 200%up_g
  • foreverDamage reduction rate 30%up_g
  • foreverPerforms a critical hit
  • foreverLaunches an additional Super Attack

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories

Comments

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DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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