A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded 😅), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New 🎉
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚡
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚡
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed 🐛
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? 👀 Reply to this article or come say hello on the Discord server.

Character Frame
Super Saiyan 4 Goku (DAIMA)
Lock
Maximum-Power Battle

Super Saiyan 4 Goku (DAIMA)

Details

HP

19,035

ATK

12,287

DEF

8,474

Max. Level

150

Cost

77

Art

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack74%
Critical Hit13%
Evasion13%
Votes Are SubjectiveTotal Votes: 39

Exclusive Skill Orbs

bronze[Character-Exclusive] EX Skill Orb DEF + Lv. 9Reusable
Lv. 9
silver[Character-Exclusive] EX Skill Orb Evasion + Lv. 6, DEF + Lv. 6Reusable
Lv. 6
gold[Character-Exclusive] EX Skill Orb Combo Attack + Lv. 6, ATK + Lv. 3Reusable
Lv. 6

Transformation Path

Awakening Path

Super Attacks

Unarmed

Dragon Punch

Greatly raises ATK for 1 turn and causes colossal damage to enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 200% Super ATK Lv. 1 295% Super ATK Lv. 20

Effect

  • ATK (self) +50% for 1 turn
Unarmed

Dragon Fang Shout

EX Super Attack
Raises ATK by 140% for 4 turns, raises DEF for 1 turn and causes ultimate damage to enemy; raises allies' ATK by 40% for 2 turns

Condition

When the 1st attack in the turn is a Super Attack that performs a critical hit, 77% chance for the Super Attack to become an EX Super Attack

Details

  • Launches from 12 Ki
  • Increases ATK by 510% Super ATK Lv. 1 700% Super ATK Lv. 20

Effects

  • ATK (self) +140% for 4 turns
  • ATK (team) +40% for 2 turns
  • DEF (self) +30% for 1 turn
Unarmed

Super Dragon Fist

Ultra Super Attack
Massively raises ATK and raises DEF for 1 turn and causes mega-colossal damage to enemy; raises allies' ATK by 40% for 1 turn

Details

  • Launches from 18 Ki
  • Increases ATK by 210% Super ATK Lv. 1 400% Super ATK Lv. 20

Effects

  • ATK/DEF (self) +100/30% for 1 turn
  • ATK (team) +40% for 1 turn

Passive Skill

Maximum-Power Super Saiyan 4

Activates the Entrance Animation upon the character's entry

  • onceforeverATK & DEF 400%up_g and "DAIMA" Category allies' Ki +1, DEF 23%up_g and damage reduction rate 4%up_g

Basic effect(s)

  • ATK & DEF 400%up_g
  • Receives an additional Ki +4 per STR Ki Sphere obtained
  • Receives an additional Ki +1 per non-STR Ki Sphere obtained
  • Damage reduction rate 40%up_g
  • Guards all attacks
  • "DAIMA" or "Goku's Family" Category allies' ATK 40%up_g and attacks are effective against all Types

When activating the Active Skill or when attacking with 24 Ki

  • ATK 200%up_g
  • Chance of performing a critical hit 40%up_g
  • Great chance of launching an additional Super Attack

When receiving an attack

  • DEF 200%up_g
  • Chance of performing a critical hit 20%up_g

As the 1st attacker in a turn

  • Damage reduction rate 10%up_g before attacking
  • All allies' ATK 40%up_g (self excluded)

As the 2nd or 3rd attacker in a turn

  • Chance of performing a critical hit 40%up_g for 5 turns

Active Skill

Ki Blast

Maximum Kamehameha

Massively raises ATK temporarily, causes ultimate damage to enemy and, within the turn activated, all attacks become critical hits

condition

Can be activated starting from the 4th turn from the start of battle (once only).

Details

  • Increases ATK by 650%

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories

Comments

JibanJan's avatar
JibanJanThu, Jan 29th at 2:50 AM GMT+0

This Unit Card Artwork ist beautiful holy ****.

ashlait's avatar
ashlaitTue, Feb 3rd at 11:32 PM GMT+0

This Unit Card Artwork is horrible holy ****.

lovestunted's avatar
lovestuntedThu, Mar 26th at 11:40 PM GMT+0

This Unit Card Artwork is alright holy ****.

DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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