Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
An additional HP, ATK & DEF+50% for characters who also belong to the "Time Travelers" or "Realm of Gods" Category
Super Attacks
Wild Stinger
Greatly raises ATK for 1 turn
with a high chance of further
greatly raising ATK for 1 turn and
causes colossal damage to enemy
Details
Launches from 12 Ki
Super ATK multiplier of 300% Super ATK Lv. 1 – 395% Super ATK Lv. 20
Effects
ATK (self) +50% for 1 turn
ATK (self) +50% for 1 turn
Dark Burst Cannon
Ultra Super Attack
Massively raises ATK & DEF for 1 turn and
causes mega-colossal damage to enemy
Details
Launches from 18 Ki
Super ATK multiplier of 350% Super ATK Lv. 1 – 540% Super ATK Lv. 20
Effect
ATK/DEF (self) +100% for 1 turn
Passive Skill
Evil Super Saiyan God
Activates the Entrance Animation when there is another
"Crossover" or "Realm of Gods" Category ally on the team
upon the character's entry
Chance of performing a critical hit & damage reduction rate 30% for 3 turns
DEF300%
Basic effect(s)
Ki +5 to 10 randomly
ATK & DEF350%
Damage reduction rate 30%
Launches an additional Super Attack
When there are 3 "Crossover" Category allies attacking
in the same turn
Damage reduction rate 30% before attacking
When attacking with 18 or more Ki
ATK & DEF250%
ATK100% and disables the enemy's guard with 1 or more STR Ki Spheres obtained
After receiving an attack
Launches an additional Super Attack
After the enemy launches a Super Attack at the character
Launches an additional Super Attack
Active Skill
Awakening
Awakens;
removes all allies' negative effects;
ATK & DEF+50% for 1 turn
condition
Can be activated when there is another "Crossover" or "Realm of Gods" Category ally attacking in the same turn or a "Crossover" or "Realm of Gods" Category enemy starting from the 4th turn from the start of battle, or starting from the 6th turn from the start of battle (once only).
Comments