Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
"Saiyan Saga" Category allies' Ki +1 and ATK30% for 2 turns
For 3 turns from the character's entry turn
Damage reduction rate 50%
For 8 turns from the character's entry turn
Great chance of evading enemy's attack
Starting from the 9th turn from the start of battle
Ki +4 and ATK250%
Chance of performing a critical hit 50% and damage reduction rate 60%
Standby Skill
Enters Standby Mode
Stands by for 10 turns, during which charge count increases by 3 per STR Ki Sphere obtained by allies and by 1 per non-STR Ki Sphere obtained by allies.
condition
Can be activated starting from the 4th turn from the start of battle (once only).
Special Beam Cannon
Raises ATK by 17% temporarily per charge count and causes super-ultimate damage to enemy.
condition
Can be activated when charge count is 50 or more (once only).
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