Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Raises ATK & DEF for 1 turn and
causes colossal damage to enemy
Details
Launches from 12 Ki
Super ATK multiplier of 300% Super ATK Lv. 1 – 395% Super ATK Lv. 20
Effect
ATK/DEF (self) +30% for 1 turn
Super Kamehameha
Ultra Super Attack
Raises ATK & DEF and
causes mega-colossal damage to enemy;
raises allies' DEF by 18% for 3 turns
Details
Launches from 18 Ki
Super ATK multiplier of 330% Super ATK Lv. 1 – 520% Super ATK Lv. 20
Effects
ATK/DEF (self) +20% for 99 turns
DEF (team) +18% for 3 turns
Passive Skill
Power Boosted through Resolve
Basic effect(s)
Can perform Reversible Exchange with Majin Vegeta
Ki +3 and ATK & DEF250%
Damage reduction rate 18%
Chance of evading enemy's attack 40%
4 or more Ki Spheres obtained, or when 2 or more
Super Class allies are on the team
Ki +3 with at least 1 Ki Sphere obtained
ATK180% and launches an additional Super Attack when attacking
DEF180% and chance of evading enemy's attack & damage reduction rate 35% when receiving an attack
6 or more Ki Spheres obtained, or when 3 or more
Super Class allies are on the team
Guards all attacks
Ki +3 with at least 1 Ki Sphere obtained
ATK180% when attacking
Chance of evading enemy's attack 10% when receiving an attack
8 or more Ki Spheres obtained, or when 4 or more
Super Class allies are on the team
Ki +3 with at least 1 Ki Sphere obtained
ATK180%, chance of performing a critical hit 30% and all allies' ATK & DEF20%, plus an additional ATK & DEF30% for characters who also belong to the "Majin Buu Saga" Category, when attacking
When activating the Active Skill or when attacking with 18 or more Ki
ATK300%
Chance of performing a critical hit 30%
Active Skill
True Might of the Warrior Race
Greatly raises ATK temporarily,
causes ultimate damage to enemy and,
within the turn activated,
all attacks become critical hits;
changes all Ki Spheres
to PHY & INT Ki Spheres
condition
Can be activated when there are 3 or more Extreme Class allies and 3 or more Super Class allies on the team, or starting from the 4th turn from the start of battle (once only).
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