A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded 😅), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New 🎉
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚡
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚡
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed 🐛
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? 👀 Reply to this article or come say hello on the Discord server.

Character Frame
Nappa + Vegeta
Reversibly Exchanged
Inconceivable Saiyan Power

Nappa + Vegeta

Details

HP

16,329

ATK

10,247

DEF

5,646

Max. Level

100

Cost

58

Art

Nappa + Vegeta

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack100%
Critical Hit0%
Evasion0%
Votes Are SubjectiveTotal Votes: 3

Reversible Exchange

Character Frame
Vegeta + Nappa
Lock

Transformation Path

Awakening Path

Super Attack

Giant Storm

Greatly raises DEF for 4 turns, greatly raises ATK for 1 turn and causes immense damage to all enemies

Details

  • Launches from 12 Ki
  • Increases ATK by 180% Super ATK Lv. 1 405% Super ATK Lv. 10

Effects

  • DEF (self) +50% for 4 turns
  • ATK (self) +50% for 1 turn

Passive Skill

Brutal Nappa

Basic effect(s)

  • Can perform Reversible Exchange with Vegeta
  • ATK & DEF 780%up_g
  • High chance of launching an additional Super Attack

When receiving an attack

  • DEF 150%up_g
  • Damage reduction rate 50%up_g
  • onceDamage reduction rate 30%up_g
  • DEF 50%up_g and damage reduction rate 20%up_g when facing 2 or more enemies, or when HP is 70% or less

After receiving 5 attacks in battle

  • forever"Saiyan Saga" Category allies' Ki +1 and ATK 5%up_g, plus an additional ATK 10%up_g for characters who are also Extreme Class

After receiving 10 attacks in battle

  • forever"Saiyan Saga" Category allies' Ki +1 and ATK 5%up_g, plus an additional ATK 10%up_g for characters who are also Extreme Class

For every attack received

  • foreverATK 78%up_g (up to 780%)
  • Chance of performing a critical hit 10%up_g within the turn

Active Skill

End of the Game

Guards all attacks and directs enemy's attack towards the character for 1 turn

condition

Can be activated when facing 2 or more enemies, or when there is another "Saiyan Saga" Category ally attacking in the same turn (once only, be it before or after Reversible Exchange).

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories

Comments

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DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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