Hidden Potential Skill Voting Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account. 0%0%0%
Link SkillsLv. 1Lv. 10Cold JudgmentDEF +25%Crane SchoolATK +20%Experienced FightersATK +15%Over in a FlashKi +3 and ATK +7%Shattering the LimitKi +2 and ATK & DEF +5%Solid SupportATK +15% and all enemies' DEF -20%Z FightersATK +20%
CategoriesAll-Out StruggleAndroids/Cell SagaBond of FriendshipConnected HopeEarth-Bred FightersEarthlingsFinal Trump CardSaviorsWorthy Rivals
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Super AttackNeo Tri-Beam (Extreme) Greatly raises ATK for 1 turn, causes supreme damage to enemy and greatly lowers ATK & DEF Details Launches from 12 Ki Super ATK multiplier of 250% Super ATK Lv. 1 – 530% Super ATK Lv. 15EffectsATK (self) +50% for 1 turnATK/DEF (enemy) -30% for 3 turns Animation
Passive SkillAll-Out StanceBasic effect(s)TEQ Type allies' Ki +3 and ATK & DEF 10%Super TEQ Type allies' ATK & DEF 50%Randomly changes Ki Spheres of a certain Type (TEQ excluded) to TEQ Ki SpheresFor every Ki Sphere obtainedATK & DEF 50%For every TEQ Ki Sphere obtainedATK & DEF 20%Chance of performing a critical hit 10%When another 2 or more Super Class allies are on the teamChanges all Ki Spheres to TEQ Ki Spheres when HP is 50% or lessWhen another 3 or more TEQ Type allies are on the teamGuards all attacks for 4 turn(s) from the character's entry turn
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