Summon on us, and Special Effects on the character page

Big one this time πŸŽ‰ Every summon banner now has a simulator that plays out the pull the way the game does, sparks, crack, reveal and all, and keeps the best summons of the day for bragging rights. Character art learned a new trick too, and character search picked up two small words you type a lot.

New πŸŽ‰
  • The Summon Simulator πŸ”₯ Every summon banner that consumes Dragon Stones has a rainbow "Summon Simulator" button at the top. Charge the Kamehameha, watch the reveal and the results screen just like in the game, then roll again when the pull was rubbish. It likely was, because the odds are the banner's real rates. Sorry.
  • Every simulated summon gets its own link, so you can share a pull with your friends. A summon you made while not signed in can be claimed once you sign in.
  • Each banner page shows its Best Summons of today and of all time, and the simulator tells you when your pull tops either list. These bests are scored by rarity, featured and exclusive draws.
  • Characters with a Special Effect from Dokkan Frontier can show it on their art. On a character page, pick "Special Effect" from the "Effect" dropdown on the art card: URs get their new animated overlay, LRs get their quote overlay.
  • Typing "eza" or "seza" in the search on the characters page now filters for characters that can be Extreme Z-Awakened or Super Extreme Z-Awakened, the same way type and rarity words already do.

Found a summon that plays out wrong, or a Special Effect that does not show? Reply below or tell us on the Discord server πŸ™

Compare

Character Frame
Bulma (Youth)
Lock

Bulma (Youth)

Stats

HP

28,063

ATK

16,425

DEF

16,913

Super Attacks

Physical

Machine Gun of Fury

Greatly raises ATK & DEF for 1 turn, causes colossal damage to enemy and lowers ATK

Details

  • Launches from 12 Ki
  • Increases ATK by 200% Super ATK Lv. 1 – 295% Super ATK Lv. 20

Effects

  • ATK/DEF (self) +50% for 1 turn
  • ATK (enemy) -20% for 3 turns

Bulma and Oolong's Survival Strategy

Ultra Super Attack
Greatly raises ATK & DEF for 1 turn and causes mega-colossal damage to enemy with a high chance of performing a critical hit

Details

  • Launches from 18 Ki
  • Increases ATK by 250% Super ATK Lv. 1 – 440% Super ATK Lv. 20

Effects

  • ATK/DEF (self) +50% for 1 turn
  • Critical Hit (self) +50 for 1 turn

Passive Skill

The Complete Collection of Seven Dragon Balls

Activates the Entrance Animation upon the character's entry

  • onceKi +3 and guards all attacks for 7 turns

Basic effect(s)

  • Ki +4
  • ATK & DEF 177%up_g
  • Randomly changes Ki Spheres of a certain Type (STR excluded) to Rainbow Ki Spheres

At the start of each turn

  • foreverDamage reduction rate 7%up_g (up to 77%)

For every Ki Sphere obtained

  • ATK & DEF 17%up_g

3 or more Ki Spheres obtained

  • ATK 77%up_g

5 or more Ki Spheres obtained

  • All allies' Ki +3 and ATK & DEF 37%up_g for 2 turns (self excluded)

7 or more Ki Spheres obtained

  • Launches an additional Super Attack

Active Skill

Come Forth, Shenron!

Changes all Ki Spheres to STR Ki Spheres; all allies' Ki +7, ATK & DEF +17% and attacks effective against all Types for 1 turn

condition

Can be activated starting from the 7th turn from the start of battle (once only).
DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle Β© BIRD STUDIO / SHUEISHA, TOEI ANIMATION & Β©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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