A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded 😅), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New 🎉
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚡
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚡
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed 🐛
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? 👀 Reply to this article or come say hello on the Discord server.

10th Anniversary Part 1

10th Anniversary Part 1

SUPER 2

Stamina

0

Rank Exp.

0

Zeni

0

Link Lv. Up Rate

0

Enemies

Super Saiyan Goku + Super Saiyan Vegeta (Angel)

Tile 3 Battle 1
Character Frame
Super Saiyan Goku + Super Saiyan Vegeta (Angel)

Stats

HP

110,000,000

ATK

520,000

DEF

350,000
Ki Blast

Kamehameha

Greatly raises ATK for 1 turn, causes immense damage to enemy and greatly lowers DEF for 1 turn

Damage

1,716,000

Skills

  • Grants immunity to being stunned
  • Nullifies Super Attack sealing effect
  • Disables DEF Reduction
  • Reduces damage received (56%)
  • Damage reduction rate raised for 1 turn from the character's entry turn
  • Deactivate "Damage Reduction Rate Boost"
  • ATK +30% after receiving a Super Attack

Super Saiyan Vegeta (Angel) + Super Saiyan Goku

Tile 3 Battle 2
Character Frame
Super Saiyan Vegeta (Angel) + Super Saiyan Goku

Stats

HP

110,000,000

ATK

450,000

DEF

500,000
Ki Blast

Big Bang Attack

Greatly raises DEF for 1 turn, causes immense damage to enemy and greatly lowers ATK for 1 turn

Damage

1,260,000

Skills

  • Grants immunity to being stunned
  • Nullifies Super Attack sealing effect
  • Disables ATK Reduction
  • Reduces damage received (59%)
  • DEF +50% after receiving a Super Attack

Super Vegito

Tile 3 Battle 3
Character Frame
Super Vegito

Stats

HP

180,000,000

ATK

650,000

DEF

550,000
Ki Blast

Kamehameha

Raises DEF for 1 turn and causes immense damage to enemy

Damage

1,820,000

Skills

  • Reduces damage received (62%)
  • ATK +10% with each attack received (up to 200%)
  • DEF +15% with each attack received (up to 300%)
  • Enemies' Ki -3 (will not become lower than 0)

Super Saiyan Vegeta (Angel) + Super Saiyan Goku (Angel)

Tile 8 Battle 1
Character Frame
Super Saiyan Vegeta (Angel) + Super Saiyan Goku (Angel)

Stats

HP

120,000,000

ATK

720,000

DEF

380,000
Ki Blast

Final Bullet Attack

Raises DEF for 1 turn, causes immense damage to enemy and lowers ATK for 1 turn

Damage

2,016,000

Skills

  • Grants immunity to being stunned
  • Nullifies Super Attack sealing effect
  • Disables ATK & DEF Reduction
  • Reduces damage received (56%)
  • DEF +150% for 1 turn from the character's entry turn
  • Performs a critical hit when attacking after receiving a Super Attack
  • Deactivate "DEF Boost"

Super Saiyan Goku (Angel) + Super Saiyan Vegeta (Angel)

Tile 8 Battle 2
Character Frame
Super Saiyan Goku (Angel) + Super Saiyan Vegeta (Angel)

Stats

HP

120,000,000

ATK

680,000

DEF

560,000
Unarmed

Unrelenting Kicks

Raises ATK for 1 turn, causes immense damage to enemy and lowers DEF for 1 turn

Damage

2,108,000

Skills

  • Grants immunity to being stunned
  • Nullifies Super Attack sealing effect
  • Disables DEF Reduction
  • Reduces damage received (59%)
  • Performs a critical hit when attacking after receiving a Super Attack
  • May evade enemies' attacks (including Super Attacks) (5%)

Super Gogeta

Tile 8 Battle 3
Character Frame
Super Gogeta

Stats

HP

200,000,000

ATK

800,000

DEF

630,000
Ki Blast

Final Flash

Causes immense damage to enemy and raises ATK for 1 turn

Damage

2,240,000

Skills

  • Grants immunity to being stunned
  • Nullifies Super Attack sealing effect
  • Disables ATK & DEF Reduction
  • Reduces damage received (62%)
  • Enemies' Ki -3 (will not become lower than 0)
  • Chance of performing a critical hit -10% with each Super Attack received (no more than -100%)
  • Chance of performing a critical hit -10% with each Super Attack received (no more than -100%)

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DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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