A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded πŸ˜…), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New πŸŽ‰
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚑
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚑
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed πŸ›
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? πŸ‘€ Reply to this article or come say hello on the Discord server.

Character Frame
Ultimate Gohan
Lock
Magnificent Ultimate Battle

Ultimate Gohan

Details

HP

14,723

ATK

13,046

DEF

7,956

Max. Level

150

Cost

77

Art

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack23%
Critical Hit23%
Evasion54%
Votes Are SubjectiveTotal Votes: 13

Exclusive Skill Orbs

bronze[Character-Exclusive] EX Skill Orb DEF + Lv. 9Reusable
Lv. 9
silver[Character-Exclusive] EX Skill Orb Evasion + Lv. 6, DEF + Lv. 6Reusable
Lv. 6
gold[Character-Exclusive] EX Skill Orb Combo Attack + Lv. 6, Critical Hit + Lv. 6Reusable
Lv. 6

Transformation Path

Awakening Path

Super Attacks

Explosive Demon Flash

Raises ATK for 3 turns, raises DEF for 1 turn and causes colossal damage to enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 200% Super ATK Lv. 1 – 295% Super ATK Lv. 20

Effects

  • ATK (self) +30% for 3 turns
  • DEF (self) +30% for 1 turn

Super Kamehameha

Ultra Super Attack
Raises ATK, raises DEF for 1 turn and causes mega-colossal damage to enemy

Details

  • Launches from 18 Ki
  • Increases ATK by 220% Super ATK Lv. 1 – 410% Super ATK Lv. 20

Effects

  • ATK (self) +30% for 99 turns
  • DEF (self) +30% for 1 turn
Unarmed

Ultimate Combo

Ultra Super Attack Unit Super Attack
Greatly raises ATK, raises DEF for 1 turn and causes mega-colossal damage to enemy; raises allies' DEF by 58% for 1 turn (self excluded)

Condition

Activated when Ki is 18 or more with an ally whose name includes "Goten (Kid)", "Trunks (Kid)" or "Gotenks" (Majin Buu excluded) attacking in the same turn

Details

  • Launches from 18 Ki
  • Increases ATK by 200% Super ATK Lv. 1 – 390% Super ATK Lv. 20

Effects

  • ATK (self) +50% for 99 turns
  • DEF (self) +30% for 1 turn
  • DEF (team, excl. self) +58% for 1 turn

Passive Skill

Gohan's Evolution

Activates the Entrance Animation when another 2 or more "Majin Buu Saga" Category allies are on the team upon the character's entry

  • onceAll allies' DEF 58%up_g for 2 turns
  • onceforeverKi +6

Basic effect(s)

  • Ki +3
  • ATK & DEF 180%up_g
  • Guards all attacks

When there are 3 "Majin Buu Saga" Category allies attacking in the same turn

  • Randomly changes Ki Spheres of a certain Type (AGL excluded) to AGL Ki Spheres

When attacking with 12 or more Ki

  • ATK & DEF 58%up_g

When attacking with 18 or more Ki

  • ATK & DEF 58%up_g
  • Launches an additional attack that has a great chance of becoming a Super Attack

When activating the Active Skill or when attacking with 24 Ki

When facing only 1 enemy and that enemy's HP is 58% or more at the start of turn

  • Launches 2 additional attacks, each of which has a medium chance of becoming a Super Attack

Active Skill

Unarmed

Burst Rush

Causes ultimate damage to enemy; Ki +24 and DEF +58% for 1 turn

condition

Can be activated when facing only 1 enemy, whose HP is 58% or less, or when there is another "Majin Buu Saga" Category ally attacking in the same turn starting from the 6th turn from the character's entry turn (once only).

Details

  • Increases ATK by 550%

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories

Comments

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DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle Β© BIRD STUDIO / SHUEISHA, TOEI ANIMATION & Β©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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