A faster team builder and a smarter search

Busy weeks! The team builder got the biggest shake-up: it responds right away instead of making you wait (...unless the server is overloaded 😅), and the results are better too. Search learned a few new tricks, and your box
got an upgrade.

New 🎉
  • Search finds a character by any of its Transformation Forms, so a transformed character's name gets you the character it belongs to. Nicknames work too, ss, ssbkk and ui among plenty of others, on the characters page.
  • Character pages can show Hidden Potential stats at the most common unlock percentages, not just all-or-nothing.
  • Character Box Settings has a new "Add awakening paths automatically" switch in your profile. With it on, adding a character to your box also adds every form it awakens from and into. For the characters you already own, "Sync Awakening Paths" catches the whole box up in one go.
Improved ⚡
  • The team builder is quicker at every step. Placing, swapping and removing a character shows instantly, filters no longer fire a reload per click, and a build that used to crawl now lands in seconds ⚡
  • Autobuild respects the Categories and Link Skills filters you have set, so it stops handing you characters you filtered out.
  • The builder is also smarter about Slot 1: it now measures how much damage a character actually prevents there instead of adding up loosely related numbers.
  • The news section reads better, with a proper grid and the comments sitting beside the article on wide screens.
  • The side menu got hover intent, a pin toggle and tighter rows, so it stops opening when you only meant to pass by.
Fixed 🐛
  • Panel Missions update again. New ones had stopped coming through.
  • On a character page, EZA characters sometimes showed slightly off stats at level 140. The numbers add up now.
  • Also on a character page: the Transformation button no longer lights up when you press Exchange, and an exchange partner no longer turns up inside the transformation cycle.
  • Some Super Attacks belonging to recently released characters rendered as a mostly black screen. The videos behind them were missing, and they are back.

Something still off, or something you want next? 👀 Reply to this article or come say hello on the Discord server.

Character Frame
Super Saiyan Gohan (Teen)
Lock
All-Out Super Attack

Super Saiyan Gohan (Teen)

Details

HP

15,758

ATK

12,701

DEF

7,870

Max. Level

150

Cost

77

Art

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack76%
Critical Hit20%
Evasion4%
Votes Are SubjectiveTotal Votes: 25

Exclusive Skill Orbs

bronze[Character-Exclusive] EX Skill Orb DEF + Lv. 8Reusable
Lv. 8
silver[Character-Exclusive] EX Skill Orb Combo Attack + Lv. 4, Critical Hit + Lv. 4Reusable
Lv. 4
gold[Character-Exclusive] EX Skill Orb Combo Attack + Lv. 5, Critical Hit + Lv. 5Reusable
Lv. 5

Transformation Path

Awakening Path

Super Attacks

Masenko

Greatly raises ATK and raises DEF for 1 turn and causes colossal damage with a high chance of stunning the enemy

Details

  • Launches from 12 Ki
  • Increases ATK by 200% Super ATK Lv. 1 295% Super ATK Lv. 20

Effects

  • ATK/DEF (self) +50/30% for 1 turn
  • Stun (enemy) for 2 turns

Super Explosive Wave

Ultra Super Attack
Greatly raises ATK and raises DEF for 1 turn and causes mega-colossal damage to enemy; raises Super Class allies' DEF by 50% for 1 turn

Details

  • Launches from 18 Ki
  • Increases ATK by 250% Super ATK Lv. 1 440% Super ATK Lv. 20

Effects

  • ATK/DEF (self) +50/30% for 1 turn
  • DEF (super allies) +50% for 1 turn

Passive Skill

Power to Protect Earth

Basic effect(s)

  • Ki +5
  • ATK & DEF 200%up_g

For every attack performed

  • foreverKi +2
  • foreverATK 40%up_g (up to 200%)
  • foreverDEF 30%up_g (up to 150%)

For every Super Attack performed

  • ATK 77%up_g within the turn

When attacking with 18 or more Ki

  • Launches an additional attack that has a great chance of becoming a Super Attack

When attacking with 24 Ki

  • ATK 58%up_g
  • Launches an additional Super Attack
  • Attacks are effective against all Types when HP is 77% or more

When there is another "Kamehameha" or "Earth-Bred Fighters" Category ally attacking in the same turn

  • Ki +2
  • Guards all attacks
  • High chance of evading enemy's attack if HP is 77% or less when receiving an attack

Standby Skill

Enters Standby Mode

Stands by for 5 turns, during which 7 Dragon Balls appear, charge count increases by 1 per Ki Sphere obtained by allies and by an additional 4 per Dragon Ball obtained by allies.

condition

Can be activated when HP is 77% or less, or starting from the 3rd turn from the character's entry turn (once only).

Kamehameha

Raises ATK by 15% temporarily per charge count and causes ultimate damage to enemy.

condition

Can be activated when charge count is 34 or less (once only).

Brotherhood Kamehameha

Raises ATK by 15% temporarily per charge count and causes super-ultimate damage to enemy.

condition

Can be activated when charge count is 35 or more with 6 or fewer Dragon Balls obtained (once only).

Family Kamehameha

Raises ATK by 20% temporarily per charge count, causes super-ultimate damage to enemy and attacks effective against all Types.

condition

Can be activated when charge count is 35 or more with 7 Dragon Balls obtained (once only).

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories

Comments

Minecraft Master's avatar
Minecraft MasterSun, Dec 15th at 2:16 PM GMT+0

great character

DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

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