Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
"Kamehameha" Category Ki +3 and HP, ATK & DEF+200%
Super Attacks
Masenko
Greatly raises ATK and raises DEF for 1 turn
and causes colossal damage with
a high chance of stunning the enemy
Details
Launches from 12 Ki
Super ATK multiplier of 300% Super ATK Lv. 1 – 395% Super ATK Lv. 20
Effects
ATK/DEF (self) +50/30% for 1 turn
Stun (enemy) for 2 turns
Super Explosive Wave
Ultra Super Attack
Greatly raises ATK and raises DEF for 1 turn
and causes mega-colossal damage to enemy;
raises Super Class allies' DEF by 50% for 1 turn
Details
Launches from 18 Ki
Super ATK multiplier of 350% Super ATK Lv. 1 – 540% Super ATK Lv. 20
Effects
ATK/DEF (self) +50/30% for 1 turn
DEF (super allies) +50% for 1 turn
Passive Skill
Power to Protect Earth
Basic effect(s)
Ki +5
ATK & DEF200%
For every attack performed
Ki +2
ATK40% (up to 200%)
DEF30% (up to 150%)
For every Super Attack performed
ATK77% within the turn
When attacking with 18 or more Ki
Launches an additional attack that has a great chance of becoming a Super Attack
When attacking with 24 Ki
ATK58%
Launches an additional Super Attack
Attacks are effective against all Types when HP is 77% or more
When there is another "Kamehameha" or "Earth-Bred
Fighters" Category ally attacking in the same turn
Ki +2
Guards all attacks
High chance of evading enemy's attack if HP is 77% or less when receiving an attack
Standby Skill
Enters Standby Mode
Stands by for 5 turns, during which 7 Dragon Balls appear, charge count increases by 1 per Ki Sphere obtained by allies and by an additional 4 per Dragon Ball obtained by allies.
condition
Can be activated when HP is 77% or less, or starting from the 3rd turn from the character's entry turn (once only).
Kamehameha
Raises ATK by 15% temporarily per charge count and causes ultimate damage to enemy.
condition
Can be activated when charge count is 34 or less (once only).
Brotherhood Kamehameha
Raises ATK by 15% temporarily per charge count and causes super-ultimate damage to enemy.
condition
Can be activated when charge count is 35 or more with 6 or fewer Dragon Balls obtained (once only).
Family Kamehameha
Raises ATK by 20% temporarily per charge count, causes super-ultimate damage to enemy and attacks effective against all Types.
condition
Can be activated when charge count is 35 or more with 7 Dragon Balls obtained (once only).
Comments
great character