Linking Partners & Dokkan Frontier Features

The last couple of days were a busy few! I got to implementing 2 new features for the site: character linking partners and Dokkan Frontier information.

I could explain in full depth what they are and how they work, but checking them out for yourself will probably do a lot better job at that!

Let me know any feedback you have in the comments below. 👇

Character Frame
Piccolo (Red Ribbon Army)
Lock
Solitary Duty

Piccolo (Red Ribbon Army)

Share

Details

HP

22,790

ATK

13,017

DEF

10,450

Max. Level

120

Cost

40

Ki Multipliers

Release Date

Art

Piccolo (Red Ribbon Army)

Hidden Potential Skill Voting

Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Combo Attack0%
Critical Hit0%
Evasion0%
Votes Are SubjectiveTotal Votes: 0

Transformation Path

Awakening Path

Super Attack

Unarmed

Top Secret Mission

Causes supreme damage to enemy and greatly lowers DEF

Details

  • Launches from 12 Ki
  • Increases ATK by 150% Super ATK Lv. 1 – 330% Super ATK Lv. 10

Effect

  • DEF (enemy) -50% for 3 turns

Passive Skill

Kidnapping Operation

For 1 turn from the character's entry turn

  • Chance of evading enemy's attack 90%up_g as the 2nd attacker in a turn

When 4 or more "Movie Heroes", "Mission Execution" or "Bond of Master and Disciple" Category allies are on the team

  • Ki +2 and ATK & DEF 200%up_g
  • Chance of performing a critical hit 50%up_g
  • DEF 250%up_g when receiving an attack
  • All allies' Ki +1 and ATK & DEF 30%up_g

When there is a "Hybrid Saiyans" Category ally on the team or a "Hybrid Saiyans" Category enemy

  • onceCharacter's Super Attack will be sealed
  • onceAll enemies' ATK 30%down_y
  • Recovers 10% HP at the end of turn
  • All allies' Ki +1 and ATK & DEF 30%up_g for 3 turns as the 3rd attacker in a turn

For 4 turns from the character's entry turn

  • Survives K.O. attacks (up to once within a turn)

Starting from the 5th turn from the character's entry turn

  • ATK 250%up_g
  • Foresees enemy's Super Attack within the character's attacking turn
  • Recovers 20% HP at the end of turn
  • Damage reduction rate 60%up_g temporarily when receiving a normal attack

If HP is 30% or less when receiving an attack

  • Chance of evading enemy's attack 90%up_g within the turn

If HP is 30% or less at the end of turn

  • onceforeverATK & DEF 300%up_g and chance of performing a critical hit 50%up_g
  • onceforeverAll allies' ATK & DEF 20%up_g
  • All allies' ATK & DEF 30%up_g for 3 turns as the 3rd attacker in a turn

Linking Partners

Training Partners

Support Memories

Example Team Formation

Leader
Slot
Slot
Slot
Slot
Slot
Friend

Leader Skill

Link Skills, Categories & Support Memories

Comments

Post a Comment

You must be a verified member in order to post a comment.

No comments have been posted yet.
DOKKAN.FYI

With by CapnMZ

Dragonball Z Dokkan Battle © BIRD STUDIO / SHUEISHA, TOEI ANIMATION & ©2015 BANDAI NAMCO Entertainment, Inc. Developed by Akatsuki, Inc.

This website serves solely for informational purposes. The author is not affiliated with any of the aforementioned parties.

Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.

Support the cause
Socials
RIPoLegend