Which Hidden Potential Skill do you prioritize for this character? Only votes belonging to the character's current highest Extreme Z-Awakening are taken into account.
Greatly raises ATK for 1 turn and
causes immense damage to enemy;
raises Extreme Class allies'
DEF by 6% for 2 turns
Details
Launches from 12 Ki
Super ATK multiplier of 280% Super ATK Lv. 1 – 505% Super ATK Lv. 10
Effects
ATK (self) +50% for 1 turn
DEF (extreme allies) +6% for 2 turns
Passive Skill
Menacing Legion
Activates the Entrance Animation when 3 or more "Movie Bosses"
or "Wicked Bloodline" Category allies are on the team upon the
character's entry
Launches 2 additional attacks, each of which has a high chance of becoming a Super Attack
Ki +1 and damage reduction rate 20%
Damage reduction rate 20% for 1 turn
Per "Movie Bosses" or "Wicked Bloodline" Category ally on the team
(depending on which Category has more members)
ATK & DEF100% (up to 500%)
Chance of performing a critical hit, chance of evading enemy's attack & damage reduction rate 10% (up to 50%)
1 or more AGL Ki Spheres obtained
Chance of evading enemy's attack 25%
1 or more TEQ Ki Spheres obtained
Launches an additional attack that has a great chance of becoming a Super Attack
Attacked enemy's ATK & DEF25% for 2 turns and seals the attacked enemy's Super Attack for 2 turns
1 or more INT Ki Spheres obtained
Survives K.O. attacks (up to once within a turn)
Recovers 10%HP at the end of turn
1 or more STR Ki Spheres obtained
Extreme Class allies' ATK & DEF50%
1 or more PHY Ki Spheres obtained
Recovers 5% of damage dealt as HP
The more HP remaining
ATK & DEF (up to 200%)
For every attack received or evaded
ATK & DEF30% (up to 150%)
ATK & DEF5% (up to 25%) for allies whose names include "Cooler" (Cooler's Armored Squad excluded), plus an additional ATK & DEF5% (up to 25%) if their names also include "Metal Cooler"
Starting from the 4th turn from the start of battle
Launches an additional Super Attack
When the character is the 1st attacker at the start of turn
starting from the 4th turn from the start of battle,
or starting from the 6th turn from the start of battle
Calls in reinforcements
Active Skill
Life Force Absorption
Fully recovers HP;
Ki +1 and ATK & DEF+30% in battle
condition
Can be activated when HP is 50% or less, or starting from the 4th turn from the start of battle (once only).
Comments